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News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: [Exploit] QuickChat
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Author Topic: [Exploit] QuickChat  (Read 5133 times)
SandersonJ
Poster

Posts: 7


« on: July 03, 2010, 09:52:06 PM »

Is there a way to disable people using QuickChat after death during spectator mode; because people can die and then spam " 'player'  is the traitor! " and this really ruins the fun of the gamemode. Thanks in advance for any help :)
Handy_man
Poster

Posts: 308


SNG community admin


« Reply #1 on: July 03, 2010, 09:54:31 PM »

I remember this back AGES ago guess with the engine change the old exploit is back.

[b]
Sky-netgaming.com
SandersonJ
Poster

Posts: 7


« Reply #2 on: July 03, 2010, 09:56:03 PM »

I remember this back AGES ago guess with the engine change the old exploit is back.


Do you know if there's a fix out there that doesn't involve removing QuickChat completely?
phoenixf129
Poster

Posts: 476


I Rise from the Ashes.


« Reply #3 on: July 03, 2010, 10:00:28 PM »

Or they could change their name ingame to who the traitor is ... :|

Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
SandersonJ
Poster

Posts: 7


« Reply #4 on: July 03, 2010, 10:04:05 PM »

Or they could change their name ingame to who the traitor is ... :|


Yeah but pretty sure with an engine update that got fixed?
phoenixf129
Poster

Posts: 476


I Rise from the Ashes.


« Reply #5 on: July 03, 2010, 10:45:19 PM »

no. It actually says ingame: "Player has changed name to Player"

Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
Handy_man
Poster

Posts: 308


SNG community admin


« Reply #6 on: July 03, 2010, 10:54:32 PM »

There has been an engine update but for TF2 i think garry needs to port it over and place it on the gmod update.

& in terms of the quickchat thing i think BKU fixed that there was no setting that needed to be changed etc.

[b]
Sky-netgaming.com
SandersonJ
Poster

Posts: 7


« Reply #7 on: July 03, 2010, 10:57:36 PM »

There has been an engine update but for TF2 i think garry needs to port it over and place it on the gmod update.

& in terms of the quickchat thing i think BKU fixed that there was no setting that needed to be changed etc.


Thanks I'll try and fix
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #8 on: July 04, 2010, 08:08:35 AM »

Quickchat uses standard chat messages. For spectators, those should get blocked like any other global chat if ttt_sherlock_mode is enabled (or else if ttt_limit_spectator_chat is enabled, both are on by default).
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