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November 10, 2024, 07:03:36 AM
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Zombie Master
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Trouble in Terrorist Town
| Topic:
[Exploit] QuickChat
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Author
Topic: [Exploit] QuickChat (Read 5162 times)
SandersonJ
Poster
Posts: 7
«
on:
July 03, 2010, 09:52:06 PM »
Is there a way to disable people using QuickChat after death during spectator mode; because people can die and then spam " 'player' is the traitor! " and this really ruins the fun of the gamemode. Thanks in advance for any help :)
Handy_man
Poster
Posts: 308
SNG community admin
«
Reply #1 on:
July 03, 2010, 09:54:31 PM »
I remember this back AGES ago guess with the engine change the old exploit is back.
[b]
Sky-netgaming.com
SandersonJ
Poster
Posts: 7
«
Reply #2 on:
July 03, 2010, 09:56:03 PM »
Quote from: Handy_man on July 03, 2010, 09:54:31 PM
I remember this back AGES ago guess with the engine change the old exploit is back.
Do you know if there's a fix out there that doesn't involve removing QuickChat completely?
phoenixf129
Poster
Posts: 476
I Rise from the Ashes.
«
Reply #3 on:
July 03, 2010, 10:00:28 PM »
Or they could change their name ingame to who the traitor is ... :|
Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
SandersonJ
Poster
Posts: 7
«
Reply #4 on:
July 03, 2010, 10:04:05 PM »
Quote from: phoenixf129 on July 03, 2010, 10:00:28 PM
Or they could change their name ingame to who the traitor is ... :|
Yeah but pretty sure with an engine update that got fixed?
phoenixf129
Poster
Posts: 476
I Rise from the Ashes.
«
Reply #5 on:
July 03, 2010, 10:45:19 PM »
no. It actually says ingame: "Player has changed name to Player"
Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
Handy_man
Poster
Posts: 308
SNG community admin
«
Reply #6 on:
July 03, 2010, 10:54:32 PM »
There has been an engine update but for TF2 i think garry needs to port it over and place it on the gmod update.
& in terms of the quickchat thing i think BKU fixed that there was no setting that needed to be changed etc.
[b]
Sky-netgaming.com
SandersonJ
Poster
Posts: 7
«
Reply #7 on:
July 03, 2010, 10:57:36 PM »
Quote from: Handy_man on July 03, 2010, 10:54:32 PM
There has been an engine update but for TF2 i think garry needs to port it over and place it on the gmod update.
& in terms of the quickchat thing i think BKU fixed that there was no setting that needed to be changed etc.
Thanks I'll try and fix
Bad King Urgrain
Administrator
Posts: 12276
«
Reply #8 on:
July 04, 2010, 08:08:35 AM »
Quickchat uses standard chat messages. For spectators, those should get blocked like any other global chat if ttt_sherlock_mode is enabled (or else if ttt_limit_spectator_chat is enabled, both are on by default).
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[Exploit] QuickChat
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