Version 2Version 2 is out! Still in beta :)
This post will grow as I add information to it. Pictures first, then BSP, then changelog. Please give feedback and ideas, i'm open!
Changelog- Tons of random weapon spawns.
I plan on keeping the weapon spawns random so no one can just run to a specific weapon.
- Outside added
- Lobby added
- Added glass windows for entire building
- Added Rooftop
- Made all walls 128 units tall
- Fixed/removed bathroom doors in pool area
New
-Lobby Level
Should be a revolving door, but seems to be a bug not showing it.
Currently no traps on this level
- Rooftop Level
Obviously can be pushed over
The vent has two big fans that will suck you in and kill you if on.
-Office Level
Includes a fridge which you can get out of to VERY SLOWLY gain health (unlike previous steam and sauna). Which will audibly play a eating sound to all nearby (the heavy sandvich sound for now). You also must +USE every time you want to gain health. This fridge has two items in item (milk and chinese food) which match exactly, food that is found in the trash can next to it. Place one of the foods in the trash can in the fridge and it hurts instead of heals.
-Textures
Lots of custom, end of story
-Pool
Pool radio now is on a circuit that break once it hits water. So only 1 zap (kills all in the pool) per circuit reset. The circuit breaker is the floor below.
Steam and Sauna have MUCH slower HP regain.
Buttons moved to front of each room (steam and sauna)
Overall
Lighting (less annoyingly bright)
Removed door damage
Downloadhttp://www.garrysmod.org/downloads/?a=view&id=101908
Note: This BSP is 24.4MB. You need to have your sv_maxfilesize set accordingly for people to download it.Screenshots