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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: [RELEASE] ttt_manor_pez
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Author Topic: [RELEASE] ttt_manor_pez  (Read 9952 times)
bigbadboo
Poster

Posts: 287


« on: March 19, 2010, 06:47:26 PM »

This has entered the release stage, this will be edited with more information soon. The download link is at the bottom of this post.
















ttt_manor_pez_v1
http://dl.dropbox.com/u/4711894/garrysmod/maps/ttt_manor_pez_v1.bsp

« Last Edit: March 26, 2010, 01:53:00 PM by bigbadboo »
Ajunk
Build Tester
*
Posts: 14000


ಠ_ಠ


« Reply #1 on: March 19, 2010, 07:18:48 PM »

ttt_manor?

You're all the most fucking heartless people
Rotinaj
Build Tester
*
Posts: 5107


the brave


« Reply #2 on: March 19, 2010, 08:32:48 PM »

ttt_goodmanors

ttt_manorofthehouse

« Last Edit: March 20, 2010, 01:55:50 AM by Rotinaj »
Firespray
Build Tester
*
Posts: 1447


:-(


« Reply #3 on: March 19, 2010, 11:05:47 PM »

ttt_unholymanor

Quote
Z3RO: Tanners sister isnt bad looking :v
Firespray: New sig
Z3RO: noooo

holocalls traumatize worbat
C.Mong
Poster

Posts: 280


DNR Owner


« Reply #4 on: March 20, 2010, 04:00:46 AM »

ttt_castle

/original

www.dnr-gaming.com
bigbadboo
Poster

Posts: 287


« Reply #5 on: March 20, 2010, 05:28:56 PM »

3D skybox is now in and outer detail added.
C.Mong
Poster

Posts: 280


DNR Owner


« Reply #6 on: March 20, 2010, 07:22:48 PM »

Any estimated time to release?

www.dnr-gaming.com
bigbadboo
Poster

Posts: 287


« Reply #7 on: March 20, 2010, 08:09:06 PM »

Maybe next week depending on my mapping time. It just needs to be optimized then bug tested really.
bigbadboo
Poster

Posts: 287


« Reply #8 on: March 22, 2010, 03:54:44 PM »

Update on the Manor House.

Blitzy!
Poster

Posts: 55



« Reply #9 on: March 22, 2010, 05:15:01 PM »

Less talkey, more releasey! >:P
C.Mong
Poster

Posts: 280


DNR Owner


« Reply #10 on: March 23, 2010, 09:45:09 AM »

Nice looking
Although I would suggest some custom foliage, I had the same issue with amsterville, apparently the basic CSS foliage just don't work with darker maps.

www.dnr-gaming.com
bigbadboo
Poster

Posts: 287


« Reply #11 on: March 23, 2010, 01:50:47 PM »

I would most likely change it for V1 release. I would like a beta to be out quite soonish though just to play test the map so I can test its balance.
bigbadboo
Poster

Posts: 287


« Reply #12 on: March 26, 2010, 01:54:54 PM »

This map has been released. To download use the link below.

http://dl.dropbox.com/u/4711894/garrysmod/maps/ttt_manor_pez_v1.bsp

Please report any bugs and feedback in this thread or on steam db_bro_kai
C.Mong
Poster

Posts: 280


DNR Owner


« Reply #13 on: March 26, 2010, 11:11:35 PM »

I've put it on both server 1 and 2 on DNR, can't wait to try it!

www.dnr-gaming.com
Firespray
Build Tester
*
Posts: 1447


:-(


« Reply #14 on: March 26, 2010, 11:50:20 PM »

I just tried the map on a full server, its absolutely great. Nice work.  However if I may make a suggestion, the ladders to go off the castle itself, to redo it.  I usually fall off and loose 90 percent of my health.
« Last Edit: March 27, 2010, 12:02:44 AM by Firespray »

Quote
Z3RO: Tanners sister isnt bad looking :v
Firespray: New sig
Z3RO: noooo

holocalls traumatize worbat
bigbadboo
Poster

Posts: 287


« Reply #15 on: March 27, 2010, 12:50:39 AM »

When trialing the beta version on the PEZ server we had the same issue. I will try to make it slightly easier, but also but make a puddle of water to absolve the fall damage.

EDIT: Why you should not drink and type.
« Last Edit: March 27, 2010, 12:59:55 AM by bigbadboo »
Tyrant T100
Poster

Posts: 1725


The State sees all!


« Reply #16 on: March 28, 2010, 06:09:14 PM »

When trialing the beta version on the PEZ server we had the same issue. I will try to make it slightly easier, but also but make a puddle of water to absolve the fall damage.

EDIT: Why you should not drink and type.

Yeah sounds a good plan, will try this shortly. Ladders in TTT are bugged so its hard for mappers to fix them completely.

http://www.youtube.com/user/TyrantGrandburnin
Meta-Stick
Poster

Posts: 481


it contains, a daisy box


« Reply #17 on: March 30, 2010, 01:23:28 AM »

Too many torches in some bedrooms, I'm not a medieval expert, but I don't think they had 4 torches in their rooms, in each corner. ^_^ lol

One even shows fire through a wall. Can't remember which one.

Just grab some bottles and stick them in girls...
bigbadboo
Poster

Posts: 287


« Reply #18 on: April 17, 2010, 06:03:44 PM »

I'm not a medieval expert
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