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News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Context Menu not working?
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Author Topic: Context Menu not working?  (Read 4612 times)
KaiserElectric
Poster

Posts: 3


« on: March 10, 2010, 10:40:39 PM »

Hey guys, I'm having a problem when playing this mod. I've played as the traitor three times now, and my context menu will not open. The c button will not open the menu for me, and it's put me at a handicap the last few times I played (thankfully I wasn't the detective). Is there a keybind for the menu that I can use to fix it?
AndyTheGeeky
Build Tester
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Posts: 3026


Wannabe Zoidberg


« Reply #1 on: March 11, 2010, 01:05:00 AM »

Yeah, just check the keybinds.
Alternately, +context_menu (I think).

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KaiserElectric
Poster

Posts: 3


« Reply #2 on: March 15, 2010, 12:20:57 AM »

I tried that, but it didn't work. It says it's an unkown command.
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #3 on: March 15, 2010, 08:05:48 AM »

Just to make sure you know this (because I know some people never play sandbox): you can test the Context Menu by starting a singleplayer sandbox game, selecting a tool (like balloons) in the Q menu, and when it's closed press C. This should show a little popup in the bottom right with settings.

TTT does not do anything special with that keybinding, it just uses the default gmod stuff. If it works in sandbox, the traitor menu should work in TTT.

So when you go into your gmod keyboard settings, there should be a "Show Context Menu" entry. Binding that to C should work. Alternatively, use the console:
bind c +menu_context
KaiserElectric
Poster

Posts: 3


« Reply #4 on: March 15, 2010, 10:08:36 PM »

That did it, thanks a bunch everyone.
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