CrazyChicken
Poster
Posts: 604
Beep Beep Boop
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« Reply #60 on: January 01, 2010, 08:43:37 PM » |
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Alright sorry for the hold up. Dm_runoff: http://www.filefront.com/15266905/dm_runoff_ttt.txt Dm_steamlab: http://www.filefront.com/15266923/dm_steamlab_ttt.txt Sorry I took so long I was working on these.
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« Last Edit: January 01, 2010, 08:45:58 PM by CrazyChicken »
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Most Neutral Poster Release: ZM_BlackMesa1, TTT_Bank, TTT_Backalley All my maps start with "B" hmm...
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gnomeofdeath
Poster
Posts: 14
Gnome
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« Reply #61 on: January 01, 2010, 08:56:14 PM » |
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Done With de_navarrobase. Here are the links if you cant be bothered to go back to front page :P
Text file : http://www.mediafire.com/?mdx2thorgmm Map Download : http://www.fpsbanana.com/maps/117020 By Gnome
This TTT Rearm was Requested By Goatfetus on Page 3
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« Last Edit: January 01, 2010, 08:58:32 PM by gnomeofdeath »
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TTT Map Scripts So far -------------------------------- Cs_homegrown |cs_suburb_beta15a| cs_parkhouse - Yet not on The Thread!
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JossiRossi
Build Tester
Posts: 2351
Now touching you ever so slightly less.
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« Reply #62 on: January 01, 2010, 09:05:31 PM » |
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HL2DM Maps Rearmed Includes: dm_lockdown dm_resistance dm_underpass dm_powerhouse dm_overwatch dm_runoff dm_steamlab
Link: http://www.filefront.com/15267083/ttt_HL2DM.zip
Special thanks to Wilson S. Wankhouse and Crunchy Chicken.
Note: I would be willing to organize creating selections for other sets of maps as well such as DOD:S or TF2, however it must be kept in mind that not all players will have these maps and they will not be able to play on them. But that's for server owners to decide ultimately, so might as well make them available. If there is an interest I'll start setting that up.
Also added de_navarrobase by Gnome to the list.
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« Last Edit: January 01, 2010, 09:36:04 PM by JossiRossi »
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Get off my lawn you rotten kids! Nah, he's just being 'correct'. It's just JossiRossi's way of dealing with it. Indy Game News: Thanks For Playing.
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gnomeofdeath
Poster
Posts: 14
Gnome
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« Reply #63 on: January 02, 2010, 08:36:28 AM » |
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TTT Rearmed
I have done de_forest
Here take a look at the map yourselves then download it put it in your server and add my text file :D
Text File : http://www.mediafire.com/?d2mnmezymiy Map Download : http://www.fpsbanana.com/maps/35559
Also Rossi can i do a tf2 map hmmm let me see... 2 fort xD
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« Last Edit: January 02, 2010, 08:38:30 AM by gnomeofdeath »
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TTT Map Scripts So far -------------------------------- Cs_homegrown |cs_suburb_beta15a| cs_parkhouse - Yet not on The Thread!
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JossiRossi
Build Tester
Posts: 2351
Now touching you ever so slightly less.
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« Reply #64 on: January 02, 2010, 04:14:38 PM » |
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Forest added.
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Get off my lawn you rotten kids! Nah, he's just being 'correct'. It's just JossiRossi's way of dealing with it. Indy Game News: Thanks For Playing.
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JossiRossi
Build Tester
Posts: 2351
Now touching you ever so slightly less.
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« Reply #65 on: January 06, 2010, 03:48:29 PM » |
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Added dm_darkmatter, dm_enzo, and dm_abyss.
Also there was an error with 2 of the DM maps where the spawns would be replaced but without any replacements so people would spawn randomly around in the void. You can fix this on your own by changing "setting: replacespawns 1" to "setting: replacespawns 0" on the maps dm_lockdown and dm_overwatch. Cause I'm dumb.
If you are too lazy then just redownload the fixed pack from the list.
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« Last Edit: January 06, 2010, 03:53:34 PM by JossiRossi »
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Get off my lawn you rotten kids! Nah, he's just being 'correct'. It's just JossiRossi's way of dealing with it. Indy Game News: Thanks For Playing.
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JossiRossi
Build Tester
Posts: 2351
Now touching you ever so slightly less.
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« Reply #66 on: January 11, 2010, 06:24:44 PM » |
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Added de_wanda, de_westwood, and de_radiance.
And cs_number13_final
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« Last Edit: January 11, 2010, 09:46:42 PM by JossiRossi »
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Get off my lawn you rotten kids! Nah, he's just being 'correct'. It's just JossiRossi's way of dealing with it. Indy Game News: Thanks For Playing.
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JossiRossi
Build Tester
Posts: 2351
Now touching you ever so slightly less.
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« Reply #67 on: January 13, 2010, 06:31:44 PM » |
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Added rp_christmastown and de_joint.
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Get off my lawn you rotten kids! Nah, he's just being 'correct'. It's just JossiRossi's way of dealing with it. Indy Game News: Thanks For Playing.
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Lost Hope
Poster
Posts: 135
W.S Wankhouse
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« Reply #68 on: January 17, 2010, 11:34:28 AM » |
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DN_DEPOT_RC2
Map: http://www.lanmaniax.com/maps/html/hldm2_depot.htm Script: http://www.mediafire.com/?hjkrhmynzhj
Cmong show me this map and doubt that it works in TTT, i decide to give it a shot, rearm it and play it on Ice Cave. Outcome was really fun map with train giving nice risk and reward for getting high ground.
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« Last Edit: January 17, 2010, 11:40:37 AM by Lost Hope »
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Why did you read this? Read my post, i wasted my time to it!
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CrazyChicken
Poster
Posts: 604
Beep Beep Boop
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« Reply #69 on: January 19, 2010, 11:02:10 PM » |
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DN_DEPOT_RC2
Map: http://www.lanmaniax.com/maps/html/hldm2_depot.htm Script: http://www.mediafire.com/?hjkrhmynzhj
Cmong show me this map and doubt that it works in TTT, i decide to give it a shot, rearm it and play it on Ice Cave. Outcome was really fun map with train giving nice risk and reward for getting high ground.
Ha I remember playing that map with a friend before very fun.
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Most Neutral Poster Release: ZM_BlackMesa1, TTT_Bank, TTT_Backalley All my maps start with "B" hmm...
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Tyrant T100
Poster
Posts: 1725
The State sees all!
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« Reply #70 on: February 02, 2010, 05:32:27 PM » |
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De_Venice Map: http://www.lanmaniax.com/maps/html/de_venice.htm Script: http://www.mediafire.com/file/mdnjmdizm3y/de_venice_ttt.txt Res file: http://www.mediafire.com/?l5an3zgwvxk
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« Last Edit: June 17, 2010, 08:21:04 PM by Tyrant T100 »
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http://www.youtube.com/user/TyrantGrandburnin
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gnomeofdeath
Poster
Posts: 14
Gnome
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« Reply #71 on: April 07, 2010, 07:09:08 AM » |
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De_outbound done :)
Map : http://www.fpsbanana.com/maps/131213 Script : http://www.mediafire.com/?ndaywjng1f5
Love Gnome :D
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TTT Map Scripts So far -------------------------------- Cs_homegrown |cs_suburb_beta15a| cs_parkhouse - Yet not on The Thread!
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laser2150
Poster
Posts: 30
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« Reply #72 on: April 27, 2010, 09:49:01 PM » |
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Alot of the txt files are missing or invalid links, looks like mediafire deleted them.
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CrazyChicken
Poster
Posts: 604
Beep Beep Boop
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« Reply #73 on: May 08, 2010, 12:15:46 AM » |
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Did two maps when I was bored.
de_jungle_beta_v2 (very very big map lots of guns but the size of the map will make them pretty hard to find) Text: http://www.filefront.com/16387331/de_jungle_beta_v2_ttt.txt Map: http://www.fpsbanana.com/maps/130109
de_upex_final Text: http://www.filefront.com/16387343/de_upex_final_ttt.txt Map: http://www.fpsbanana.com/maps/133138
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Most Neutral Poster Release: ZM_BlackMesa1, TTT_Bank, TTT_Backalley All my maps start with "B" hmm...
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JossiRossi
Build Tester
Posts: 2351
Now touching you ever so slightly less.
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« Reply #74 on: May 08, 2010, 01:23:31 PM » |
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Need to update my master list. I'll work on that once I get a bit of time.
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Get off my lawn you rotten kids! Nah, he's just being 'correct'. It's just JossiRossi's way of dealing with it. Indy Game News: Thanks For Playing.
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toco123
Poster
Posts: 22
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« Reply #75 on: May 14, 2010, 01:40:41 PM » |
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Any chance of making this into an svn? Would be nice :)
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Tropical Coke
Poster
Posts: 9
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« Reply #76 on: May 25, 2010, 02:42:47 AM » |
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Meta-Stick
Poster
Posts: 481
it contains, a daisy box
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« Reply #77 on: May 25, 2010, 02:14:30 PM » |
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Is that the rearm with a 100 five sevens?
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Just grab some bottles and stick them in girls...
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Silverstream
Poster
Posts: 174
Project Suburb Developer
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« Reply #78 on: May 25, 2010, 03:21:58 PM » |
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Is that the rearm with a 100 five sevens?
I just checked the text document. It's not the rearm with 100 pistols. There are however, a lot of grenades in it though.
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Tropical Coke
Poster
Posts: 9
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« Reply #79 on: May 25, 2010, 04:33:53 PM » |
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Yeah I armed it for 24 and the map is spread so hence the grenade amounts.
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