Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 22, 2024, 05:44:33 PM
News:
Trouble in Terrorist Town
?
Site here
,
forum here
.
Zombie Master
|
Other
|
Trouble in Terrorist Town
| Topic:
TTT map suggestion thread.
Pages: [
1
]
Author
Topic: TTT map suggestion thread. (Read 6085 times)
Tyrant T100
Poster
Posts: 1725
The State sees all!
«
on:
November 14, 2009, 09:54:03 AM »
I thought it would be a good idea to make a thread where we can suggest maps that could work well on a TTT server.
So I'll start off my recommending:
dm_toysbarbershop
: http://www.fpsbanana.com/maps/16092
The players are toy sized as they navigate a gigantic barber shop, complete with cupboards and hidden weapons, would work very well with a TTT server.
dm_mine_enhanced
: http://www.fpsbanana.com/maps/16336
The map is set around and inside a large abandoned mine, should work quite well with TTT.
dm_Canals_Winterstorm
: http://www.fpsbanana.com/maps/116156
Set around some canals, would work decently well with TTT if the traitors have a radar.
zm_gilmanhouse_v2
: http://www.fpsbanana.com/maps/68283
Most of you will already have played this for ZM, the map itself is perfect for TTT, the only issue is that there are player-clips that are deactivated by objectives, should still work very well in TTT though.
«
Last Edit: November 14, 2009, 09:55:12 AM by Tyrant T100
»
http://www.youtube.com/user/TyrantGrandburnin
Pastor
Build Tester
Posts: 2192
Bewildering Transvestite Wasteland
«
Reply #1 on:
November 14, 2009, 10:36:27 AM »
zm_runaway2_b3
We all have played this map in some point and its perfect for serial terrorist, lots of places to hide and many props to fool around, and we all love the "we got to run a away"
Quote from: Emo Panda on December 06, 2011, 11:53:37 PM
What's a nebelwerfer?
Quote from: Oblivion456 on August 24, 2011, 03:07:34 AM
whats a schimm?
Killroy
Build Tester
Posts: 1541
«
Reply #2 on:
November 14, 2009, 03:27:20 PM »
Defending truck til truck get gone in TTT form? Do want.
zm_diamondshoals_a3 http://www.zombiemaster.org/smf/index.php?topic=3628.0
We ALL want this. The only downside is someone'd have to connect all the islands.
Quote from: Dinner on October 13, 2011, 03:21:37 AM
I clicked on that link, but quickly closed the tab before it loaded upon realizing that the file name was whalecock.jpg.
FF|NedStar
Poster
Posts: 1045
Look into my eyes.
«
Reply #3 on:
November 15, 2009, 04:41:01 PM »
Aaah that reminds me of dm_mine_enhanced
I removed the map back then as the rounds took way too long. However now that there is a radar item I suppose I could add it back to the list. I'll download the other ones and throw them on the mapcycle as well to see how it plays.
Quote from: Autist on
You're so buttmad faggot an admin who rdms and ghosts and lets his friends aimbot what a classy faggot, thank god half your server consists of asslickers otherwise nobody would play on your shitty server.
Tyrant T100
Poster
Posts: 1725
The State sees all!
«
Reply #4 on:
December 18, 2009, 06:08:57 PM »
http://www.fpsbanana.com/maps/13757
Now the css maps work in TTT, this map would be ideal, it's a bit like Richland.
http://www.youtube.com/user/TyrantGrandburnin
TheCze
Global Moderator
Posts: 4664
O R'lyeh? Ia, R'lyeh!
«
Reply #5 on:
December 19, 2009, 05:41:56 PM »
anyone ever tried zm_warehouse?
Quote from: Rotinaj on October 23, 2008, 01:43:06 AM
Only then did the elves begin to suspect that the dwarves were not bringing any Amontillado.
Pages
: [
1
]
Zombie Master
|
Other
|
Trouble in Terrorist Town
| Topic:
TTT map suggestion thread.
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Other
-----------------------------
=> Trouble in Terrorist Town
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Powered by SMF 1.1.21
|
SMF © 2015, Simple Machines
Page created in 0.008 seconds with 18 queries.
Loading...