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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Trouble in Terrorist Town - a GMod gamemode
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Author Topic: Trouble in Terrorist Town - a GMod gamemode  (Read 1717638 times)
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #2700 on: May 08, 2010, 10:23:48 PM »

Yeah, between my own high school french and google translation I have a pretty good idea what it says. It's quite an extensive guide in that it covers pretty much every aspect, but it's not so incredibly in-depth that I would call it required reading. I was just joking about giving it to new players. Of course polishing up the translation and posting it in a thread can't hurt.
that guy
Build Tester
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Posts: 1190



« Reply #2701 on: May 08, 2010, 11:41:24 PM »

Quote
posting it in a thread can't hurt.

Thar you go.

I want to know who was the first person to rub barrels, must of been an epic moment like discovering fire or your sisters vibrator.
worbat
Santaman
****
Posts: 13027


Fnar Fnar Fnar


« Reply #2702 on: May 09, 2010, 09:17:23 AM »

Ubiquity has a better translate r.

Shadow:  Ben's secret name is ben

my god
Marauder8
Build Tester
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Posts: 4639


Future Emperor of Antarctica


« Reply #2703 on: May 09, 2010, 01:11:15 PM »

BKU, I didn't know you had an "Official" server.


THIS RAINCOAT IS FROM THE DEVIL
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #2704 on: May 09, 2010, 01:48:26 PM »

I didn't know, and neither does anyone else apparently, if the player count is anything to go by.
JoTheShmo
Poster

Posts: 214



« Reply #2705 on: May 09, 2010, 06:14:40 PM »

It's similar to how nobody knew I was the official mascot of TTT
CrazyChicken
Poster

Posts: 604


Beep Beep Boop


« Reply #2706 on: May 09, 2010, 07:52:08 PM »

link=topic=9124.msg374987#msg374987 date=1273410675]
BKU, I didn't know you had an "Official" server.

http://i41.tinypic.com/2j670o5.jpg

If I remember that server isn't official at all. I think it had AK-47s and the suicide bombs :P

Most Neutral Poster
Release: ZM_BlackMesa1, TTT_Bank, TTT_Backalley
All my maps start with "B" hmm...
Citizen_001
Build Tester
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Posts: 3733


Male_07


« Reply #2707 on: May 10, 2010, 01:17:48 AM »

If I remember that server isn't official at all. I think it had AK-47s and the suicide bombs :P

thatsthejoke.jpg

1200+ hours in Source SDK, and the Source engine is still a mystery.


Quote from:  Dinner
The first time you see him he comes onto you so hard.
[/quote]
CrazyChicken
Poster

Posts: 604


Beep Beep Boop


« Reply #2708 on: May 10, 2010, 03:40:24 AM »

Harr harr.

Most Neutral Poster
Release: ZM_BlackMesa1, TTT_Bank, TTT_Backalley
All my maps start with "B" hmm...
Meta-Stick
Poster

Posts: 481


it contains, a daisy box


« Reply #2709 on: May 10, 2010, 09:55:31 AM »

Harr harr is right! Trouble in PIRATE town... what?

Just grab some bottles and stick them in girls...
Rotinaj
Build Tester
*
Posts: 5107


the brave


« Reply #2710 on: May 10, 2010, 07:00:57 PM »

Harr harr is right! Trouble in PIRATE town... what?


Arre you kidding me?
JoTheShmo
Poster

Posts: 214



« Reply #2711 on: May 13, 2010, 01:48:49 AM »

New Gmod update changed a lot of VGUI things, and it breaks the end round result thing without an error.

Although in my gamemode it just makes everything look cool :D
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #2712 on: May 13, 2010, 07:58:14 AM »

Nice, they didn't actually announce any VGUI/Derma changes.

Sigh. I guess I'll go through all the screens.
camstatic
Poster

Posts: 8


« Reply #2713 on: May 13, 2010, 08:08:48 AM »

G'day,

Just wondering what the ETA is on that fix? Also the Karma system appears to be broken again.

Excellent work on the gamemode, it's a pleasure to host it. :)

Our lord and founder sends his regards also. (Yeah, he asked me to say that)
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #2714 on: May 13, 2010, 08:17:56 AM »

In a few hours, probably.

What's the issue with the Karma system?
camstatic
Poster

Posts: 8


« Reply #2715 on: May 13, 2010, 08:24:12 AM »

Just sits on the default Karma setting (ours is 800), and doesn't budge at all no matter what any of the players achieve (or otherwise) during the round.
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #2716 on: May 13, 2010, 10:17:06 AM »

Allright, things weren't all that bad, a naming change in gmod caused some code not to load, in turn causing random breakage. I'm packing up a release now.
worbat
Santaman
****
Posts: 13027


Fnar Fnar Fnar


« Reply #2717 on: May 13, 2010, 10:42:01 AM »

Liking the haste feature.

Shadow:  Ben's secret name is ben

my god
camstatic
Poster

Posts: 8


« Reply #2718 on: May 13, 2010, 10:48:19 AM »

Excellent, thrown it up just now. If there are any problems I'll post back here. :)
FF|NedStar
Poster

Posts: 1045


Look into my eyes.


« Reply #2719 on: May 13, 2010, 11:00:06 AM »

Great job on the haste feature, one thing that's been annoying me to dead is how some traitors stall it to the last minute before opening fire and then dying instantly.
Also superb job on the quick hotfix release as usual.

On 2nd thought, the haste feature makes deaths a bit too obvious. I'd suggest making the timer only show up for traitors and have innocents stick with the default max timer.
« Last Edit: May 13, 2010, 12:07:16 PM by FF|NedStar »

You're so buttmad faggot an admin who rdms and ghosts and lets his friends aimbot what a classy faggot, thank god half your server consists of asslickers otherwise nobody would play on your shitty server.
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