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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Trouble in Terrorist Town - a GMod gamemode
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Author Topic: Trouble in Terrorist Town - a GMod gamemode  (Read 1700059 times)
Bad King Urgrain
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Posts: 12276



« Reply #2600 on: April 20, 2010, 07:25:50 PM »

So no one else has this, it can't be caused by a bad script on a server, and it can't be caused by a bad script on your client. Very strange. I assume it happens with any set of guns, and everything else looks normal?
laser2150
Poster

Posts: 30


« Reply #2601 on: April 20, 2010, 07:55:26 PM »

I was looking through the lua folder on the server and I noticed alot of them aren't up-to-date (most as old as 6-6-2009)

Is that normal on most servers?
Bad King Urgrain
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Posts: 12276



« Reply #2602 on: April 20, 2010, 08:23:12 PM »

The first release was the 2nd of September 2009, so 6-6 is impossible (server might have wrong time set). You can download the latest .zip and see the dates there, most of them are early 2010.
laser2150
Poster

Posts: 30


« Reply #2603 on: April 21, 2010, 12:04:32 AM »

I meant all lua files in the lua folder. :s
Therio
Poster

Posts: 12


« Reply #2604 on: April 21, 2010, 05:39:19 AM »

Ok this is retarded. I rebooted my computer and everything suddenly started working again.
Bad King Urgrain
Administrator
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Posts: 12276



« Reply #2605 on: April 21, 2010, 07:27:44 AM »

I meant all lua files in the lua folder. :s

Oh, you mean GMod's included stuff in /garrysmod/lua/. That's normal.
UnInvincible
Build Tester
*
Posts: 4841


SANTA SHAMBLER SEIZURE!


« Reply #2606 on: April 22, 2010, 12:53:12 PM »

They're testing TTT today. Right about now, I think.

EDIT:

Quote from:   Garry
Oh man, really loved Terror Town. Had a lot of depth! We had a lot of fun this test! [/quote]

Well done BKU, well done.
« Last Edit: April 22, 2010, 01:49:29 PM by UnInvincible »

my game keeps crashing as it loads, (i have all the expansion packs including the apartment life) and i am hearing that it might possibly be a custom content problem? how do i remove custom content?
Bad King Urgrain
Administrator
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Posts: 12276



« Reply #2607 on: April 22, 2010, 01:58:22 PM »

Yeah, I saw they were going to test it. Very relieved it didn't randomly break.
Ajunk
Build Tester
*
Posts: 14000


ಠ_ಠ


« Reply #2608 on: April 22, 2010, 08:31:03 PM »

Yay!

I'm so happy.

You're all the most fucking heartless people
eeny
Build Tester
*
Posts: 10242


+1


« Reply #2609 on: April 22, 2010, 09:45:59 PM »

And then BKU got money.

Nobody Expects the Malkavian Inquisition!
Rotinaj
Build Tester
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Posts: 5107


the brave


« Reply #2610 on: April 23, 2010, 05:12:47 AM »

I demand a cut of 50% of whatever you earn for my constant moral encouragement.
Bad King Urgrain
Administrator
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Posts: 12276



« Reply #2611 on: April 23, 2010, 07:11:08 AM »

I haven't won anything yet, you gold diggers.
Marphy Black
The Best Forum Member
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Posts: 3483


Let's go kick some civilian ass!


« Reply #2612 on: April 23, 2010, 11:06:33 AM »

The full review for TTT was posted:
http://www.garrysmod.com/news/?p=10001

"You are what I eat,
So much flesh, so much meat...
"
http://steamcommunity.com/id/Revenant100
Ajunk
Build Tester
*
Posts: 14000


ಠ_ಠ


« Reply #2613 on: April 23, 2010, 11:18:52 AM »

I'm happy for you, tGB.

You're all the most fucking heartless people
Bad King Urgrain
Administrator
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Posts: 12276



« Reply #2614 on: April 23, 2010, 11:39:30 AM »

Waiting for the results is going to feel like a very long time.

I'll have to check out that Fretta map changing issue, I've never seen it in my tests or elsewhere, but then no one runs the game in Fretta mode.
eeny
Build Tester
*
Posts: 10242


+1


« Reply #2615 on: April 23, 2010, 03:05:11 PM »

Yay! They liked TTT!


That means when this jump starts your career as a game developer and you eventually take over the future company called simply "UGame", a global merger and natural monopoly of game development, I can say "I played Overlord Ugrains games first!" and all will bask in my vicarious glory.

Nobody Expects the Malkavian Inquisition!
Marauder8
Build Tester
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Posts: 4639


Future Emperor of Antarctica


« Reply #2616 on: April 23, 2010, 05:15:16 PM »

Reading the Facepunch thread about it, it seemed like TTT was one the the favourites, you definitely have a chance BKU!

*EDIT* Is dying shot still in TTT? I figured with the new tips thing you got going, it could tell people about dying shot and the advantages of iron sights.
« Last Edit: April 23, 2010, 05:20:57 PM by Marauder8[UK] »

THIS RAINCOAT IS FROM THE DEVIL
Bad King Urgrain
Administrator
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Posts: 12276



« Reply #2617 on: April 23, 2010, 05:32:47 PM »

Dying shot is disabled by default because it's unreliable.
Bad King Urgrain
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Posts: 12276



« Reply #2618 on: April 23, 2010, 09:42:42 PM »

Some people with ancient computers (like Milo, apparently) can't see fire particles in gmod, so I've added an informative replacement if you enable ttt_fire_fallback.
Flaming Monkey
Poster

Posts: 2015



« Reply #2619 on: April 23, 2010, 09:48:49 PM »

That's simply awesome.

link=topic=4658.msg385943#msg385943 date=1277847751]
And I Marauder. Me scared big bright in sky, it make hot.
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