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Zombie Master
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Trouble in Terrorist Town
| Topic:
Trouble in Terrorist Town - a GMod gamemode
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Topic: Trouble in Terrorist Town - a GMod gamemode (Read 1722055 times)
worbat
Santaman
Posts: 13027
Fnar Fnar Fnar
«
Reply #920 on:
October 16, 2009, 10:20:50 PM »
Last page, the link about the TTT map on facepunch.
Also are the weapons meant to auto reload after emptying them?
Shadow: Ben's secret name is ben
my god
JossiRossi
Build Tester
Posts: 2351
Now touching you ever so slightly less.
«
Reply #921 on:
October 17, 2009, 12:51:42 AM »
Would it be possible to redesign the Investigation popup? Perhaps some simple icons to help speed up how the information is presented. Especially since there might be some more info given it could be a good time to consider some graphic work.
Get off my lawn you rotten kids!
Quote from: Shambie on
Nah, he's just being 'correct'. It's just JossiRossi's way of dealing with it.
Indy Game News: Thanks For Playing.
Bad King Urgrain
Administrator
Posts: 12276
«
Reply #922 on:
October 17, 2009, 08:01:12 AM »
I did not miss the scoreboard requests. Patience. It is not trivial to do this due to the way the scoreboard works.
Unrelated question: has anyone tried the "mute living" key as spectator?
Quote from: JossiRossi on October 17, 2009, 12:51:42 AM
Would it be possible to redesign the Investigation popup? Perhaps some simple icons to help speed up how the information is presented. Especially since there might be some more info given it could be a good time to consider some graphic work.
I've been waiting with this until the information shown in it stabilized a bit. It's starting to get to that point.
Icon stuff could work, and I have some ideas on how I'd redesign the popup to use them. However, gmod's autodownloading of non-code resources is a pain in the ass.
[RANT]
I can't just put stuff like icons in the terrortown directory, because that's inside /garrysmod/gamemodes/, and the gamemodes directory is restricted. So it has to go in /garrysmod/materials/. Where all I have to do to package a release right now is export my source repository into a .zip that people can extract into /gamemodes/, then I'd have to manually create one that can be extracted to the /garrysmod/ root directory.
HEY GARRY THIS FUCKING SUCKS. Allow gamemodes to add stuff from inside
their own directory
to the autodownload list. Problem solved.
[/RANT]
I could probably write some scripts to do this zip building for me, or just use a separate zip for non-code resources, but it's frustrating that I even have to waste time on such bullshit.
«
Last Edit: October 17, 2009, 08:02:29 AM by theGreenBunny
»
eeny
Build Tester
Posts: 10242
+1
«
Reply #923 on:
October 17, 2009, 08:22:56 AM »
TGB, I tried the mute living as a spec button, and it works like a charm. There was a split second delay in both the muting and unmuting, but I am attributing that to lag currently.
It also helped me sort out an RDM complaint, so thank you very much on behalf of admins everywhere.
Nobody Expects the Malkavian Inquisition!
worbat
Santaman
Posts: 13027
Fnar Fnar Fnar
«
Reply #924 on:
October 17, 2009, 11:51:06 AM »
Send garry an angry email.
Shadow: Ben's secret name is ben
my god
Bad King Urgrain
Administrator
Posts: 12276
«
Reply #925 on:
October 17, 2009, 12:06:05 PM »
Quote from: eeny on October 17, 2009, 08:22:56 AM
TGB, I tried the mute living as a spec button, and it works like a charm. There was a split second delay in both the muting and unmuting, but I am attributing that to lag currently.
Good, I've made it a toggle with a HUD indicator for next version. There will always be a bit of delay for technical reasons (part lag, part gmod).
Quote from: worbat on October 17, 2009, 11:51:06 AM
Send garry an angry email.
I believe garry has an entire forum available to him full of angry people.
worbat
Santaman
Posts: 13027
Fnar Fnar Fnar
«
Reply #926 on:
October 17, 2009, 12:15:55 PM »
Write him a sensible email?
Shadow: Ben's secret name is ben
my god
Shadow_Archmagi
Build Tester
Posts: 13166
Zeppking
«
Reply #927 on:
October 17, 2009, 12:52:02 PM »
Hey, I was just playing this after an exodus of a couple weeks (nothing deliberate, just hadn't had the time/inclination) and I must say that it has improved a lot.
I really like the way that now, say, three people can be left, with only one non-traitor, and that guy does not automatically say "Well it must be both of you" since he THINKS there are eight people still alive.
http://steamcommunity.com/groups/brindlemovienight Movies! Xcoms!
Quote from: Dwarf Fortress on
"You died a noble death. Also, if that baby that was always near you was yours, it died a noble death too."
Shadow_Archmagi
Build Tester
Posts: 13166
Zeppking
«
Reply #928 on:
October 17, 2009, 03:30:28 PM »
Detective mode is sort of negated by
"EVERYONE ALIVE SAY I"
"I"
"I"
"I"
"Well I guess that means they burned six bodies and it's just us three"
A traitor item that allows you to send chat as other players would be really neat.
http://steamcommunity.com/groups/brindlemovienight Movies! Xcoms!
Quote from: Dwarf Fortress on
"You died a noble death. Also, if that baby that was always near you was yours, it died a noble death too."
Milo
Build Tester
Posts: 3488
«
Reply #929 on:
October 17, 2009, 03:46:28 PM »
Yes, but it doesn't tell you who died that's traitor, or who is trying to fake their own death, or who is AFK.
Shadow_Archmagi
Build Tester
Posts: 13166
Zeppking
«
Reply #930 on:
October 17, 2009, 03:50:32 PM »
Quote from: Milo on October 17, 2009, 03:46:28 PM
Yes, but it doesn't tell you who died that's traitor, or who is trying to fake their own death, or who is AFK.
I still think a "fake chat message' command would be really rad. Just imagine, before shooting anyone as a traitor, have them say "IF I DIE IT IS AJUNK"
http://steamcommunity.com/groups/brindlemovienight Movies! Xcoms!
Quote from: Dwarf Fortress on
"You died a noble death. Also, if that baby that was always near you was yours, it died a noble death too."
Milo
Build Tester
Posts: 3488
«
Reply #931 on:
October 17, 2009, 03:56:46 PM »
Yes, and it would ALSO open it up to griefing. Repeatedly forcing people to say "I'm a faggot I'm a faggot I'm a faggot" would probably be the first thing people do before they start using any form of strategy. It MIGHT work if you could only force them to use the quick commands, while changing the name being used.
worbat
Santaman
Posts: 13027
Fnar Fnar Fnar
«
Reply #932 on:
October 17, 2009, 05:01:19 PM »
Traitor equipment.
Radio.
Allows traitors to type as other people.
Shadow: Ben's secret name is ben
my god
mysquirrel
Poster
Posts: 1433
VIDEO GAMES MADE ME DO IT
«
Reply #933 on:
October 17, 2009, 05:05:14 PM »
Quote from: worbat on October 17, 2009, 05:01:19 PM
Traitor equipment.
Radio.
Allows traitors to type as other people.
Make it limited like everything Traitors use.
I AM THE DEV SUMMONER
Quote from: EVIL on February 12, 2010, 07:16:24 PM
My fingers are itching to reward you with a ban for reporting this.
worbat
Santaman
Posts: 13027
Fnar Fnar Fnar
«
Reply #934 on:
October 17, 2009, 05:06:51 PM »
Has a varied cooldown of xx-yy seconds?
Shadow: Ben's secret name is ben
my god
Bad King Urgrain
Administrator
Posts: 12276
«
Reply #935 on:
October 17, 2009, 05:44:41 PM »
Not a fan of this idea.
ibor10
Poster
Posts: 44
«
Reply #936 on:
October 17, 2009, 06:04:28 PM »
Quote from: Zeppelin Man on October 17, 2009, 03:30:28 PM
Detective mode is sort of negated by
"EVERYONE ALIVE SAY I"
"I"
"I"
"I"
"Well I guess that means they burned six bodies and it's just us three"
A traitor item that allows you to send chat as other players would be really neat.
doesnt always work, i've used that before then half way thru the round someone who didnt say "I" shows up alive.. and when people say that i normally keep my mouth shut. if the traitors think im dead thats awesome :D
Marphy Black
The Best Forum Member
Posts: 3483
Let's go kick some civilian ass!
«
Reply #937 on:
October 17, 2009, 07:14:13 PM »
A fake radio wouldn't help much with people who primarily communicate with a mic.
"
You are what I eat,
So much flesh, so much meat...
"
http://steamcommunity.com/id/Revenant100
worbat
Santaman
Posts: 13027
Fnar Fnar Fnar
«
Reply #938 on:
October 17, 2009, 08:36:13 PM »
"Hey ajunk why can't you talk"
"Parents home I'm meant to be working"
Real excuse!
Shadow: Ben's secret name is ben
my god
Broadsword
Build Tester
Posts: 5238
Upgrade to Sheep-on-Meth Today!
«
Reply #939 on:
October 17, 2009, 09:17:23 PM »
Quote from: worbat on October 16, 2009, 10:20:50 PM
Last page, the link about the TTT map on facepunch.
Also are the weapons meant to auto reload after emptying them?
lolfail
LINE PIEEEEEECE!
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