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News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: [map] ttt_cyberia
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Author Topic: [map] ttt_cyberia  (Read 46587 times)
Vizzy
Poster

Posts: 10


« on: February 22, 2012, 12:14:17 PM »

screenies:



download: http://dl.dropbox.com/u/1325998/ttt_cyberia_a2.rar

ttt_cyberia (alpha 2) is a nightclub map with a dancefloor and a vip bar with some hallways/elevator/vents

tbh i was bored and started this without a plan, but decided halfway to not give up and make it playable

not in this map:
traitor tester/traitor rooms

depending on feedback I may continue this, but probably not
http://steamcommunity.com/id/Viz

anyway its better than some ttt maps fans seem to like, so enjoy
« Last Edit: February 23, 2012, 09:35:01 AM by Vizzy »
TheDmac
Poster

Posts: 50


« Reply #1 on: February 22, 2012, 02:16:04 PM »

That actually looks really nice.

www.VersonoGaming.net
Australia TTT Server - Custom Content.
Anonymous
Poster

Posts: 126


« Reply #2 on: February 22, 2012, 05:58:05 PM »

Screenies look nice :)

Apozen
Poster

Posts: 18


« Reply #3 on: February 22, 2012, 10:58:19 PM »

Looks epic man!
My friends were looking for a decent "rave" map;)
Loving it.
Vizzy
Poster

Posts: 10


« Reply #4 on: February 23, 2012, 01:32:24 AM »

glad you all like it

I found some issues with prop shadows that annoy me enough to fix so there will be an update in a few days maybe

edit:
ok things ive already fixed and you should disregard if you download a1

-the music will be about half as loud in a2
-prop shadows hopefully wont go through walls now
-got rid of weird red glare on some glass
-better optimization
« Last Edit: February 23, 2012, 05:33:09 AM by Vizzy »
Vizzy
Poster

Posts: 10


« Reply #5 on: February 23, 2012, 09:35:53 AM »

ok alpha 2 is up, basically i fixed what I said in the last post +added some detail and made the player spawns nice and uniform
Shifty Pete
Poster

Posts: 74


Shifty_Pete.exe


« Reply #6 on: February 23, 2012, 10:23:17 AM »

I haven't played it yet, but it looks like one of the better TTT maps. Might put it on my server.

http://www.steamcommunity.com/id/shifty_pete
Gaw
Poster

Posts: 8



« Reply #7 on: February 24, 2012, 12:00:08 AM »

Seems like a great map, I've stuck it on my server for now. Looking forward to a possible new version.
Vizzy
Poster

Posts: 10


« Reply #8 on: February 24, 2012, 12:40:24 AM »

the only additions I'm considering to add are, two other hallways with elevators near the "dj booth" as im calling it, so someone can get up there faster, as if you jump down right now its kind of a long walk to get back up

or maybe just a ladder, I dunno

Gaw
Poster

Posts: 8



« Reply #9 on: February 24, 2012, 01:23:17 AM »

the only additions I'm considering to add are, two other hallways with elevators near the "dj booth" as im calling it, so someone can get up there faster, as if you jump down right now its kind of a long walk to get back up

or maybe just a ladder, I dunno




No chance of a traitor tester or traitor room for example? I'm sure it would make the regulars love the map as it makes things more interesting for them.
Vizzy
Poster

Posts: 10


« Reply #10 on: February 24, 2012, 01:57:18 AM »

I'm trying to think of ways to fit a tester within the semi-realism of the map

I suppose I could put a button in the dj booth that makes the spotlights  flash either red or green, would need some testing first, plus id have to make the room a bit bigger


Anonymous
Poster

Posts: 126


« Reply #11 on: February 24, 2012, 04:26:48 PM »

For fuck sake.

TRAITOR TESTERS AND TRAITOR ROOMS RUINED TTT

Marauder8
Build Tester
*
Posts: 4639


Future Emperor of Antarctica


« Reply #12 on: February 24, 2012, 04:55:45 PM »

I disagree. TTT_Thething was the first map to feature Traitor testers and I still think it's one of the better TTT maps.

THIS RAINCOAT IS FROM THE DEVIL
Anonymous
Poster

Posts: 126


« Reply #13 on: February 24, 2012, 04:57:47 PM »

It is a nice map because nobody really uses the tester... It's also not simplistic to use. Whereas in 67thway there's a button. That's it....

Vizzy
Poster

Posts: 10


« Reply #14 on: February 26, 2012, 12:42:01 AM »

Ok so I just played a round of this on heartkoregaming.com (<3 for giving it a try guys) with like 30 people and the main complaint im seeing is.. the guns, or lack therof

So next version which I havent started yet will have more pistols at spawn and more powerful weps elsewhere
Vizzy
Poster

Posts: 10


« Reply #15 on: February 26, 2012, 08:47:13 AM »

http://cloud.steampowered.com/ugc/452848402945400142/EE2482A22F5100D2A4D1D88B6E271BD4239DCAFE/

just a wip
Darkest_97
Poster

Posts: 286


Hi.


« Reply #16 on: February 26, 2012, 04:02:47 PM »

Don't put ridiculous amounts of weapons because of higher player servers if thats going to ruin the gameplay. Some maps work well with scarce guns.
If servers want to have 30 players they can make a re-arm script.
desicions
Poster

Posts: 3


« Reply #17 on: February 26, 2012, 09:10:52 PM »

Zomfg, looks nice!!
Vizzy
Poster

Posts: 10


« Reply #18 on: February 28, 2012, 12:53:48 AM »

http://cloud.steampowered.com/ugc/452848542484233397/F3056D910C864104EEE8D6200274045FE44FDADA/

same room, updated wip
Charles445
Build Tester
*
Posts: 2338


I LOVE THIS AVATAR


« Reply #19 on: February 28, 2012, 11:51:41 PM »

The vents over the toilets reminds me of Goldeneye. Are you able to drop into the bathroom with those vents?

del>Ok, so Bad King, you are just going to wait for Garry to fix?
What an idiotic thing to ask. Dammit weed.

Bookcases, Bookcases Everywhere
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