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November 22, 2024, 05:42:39 PM
News:
Zombie Master 2 discussion
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Trouble in Terrorist Town
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TTT Weapons coming up as ERROR
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Topic: TTT Weapons coming up as ERROR (Read 3800 times)
AWarGuy
Poster
Posts: 4
The Emperor Protects
«
on:
May 07, 2011, 11:23:12 PM »
Hi there,
Every time I go into an existing TTT map in sandbox mode, the existing TTT weapons come up as Error.
I'm trying to re-arm a few maps and I keep seeing that ERROR on the existing weapons.
Help please?
Cheers
GrayScare0
Poster
Posts: 404
«
Reply #1 on:
May 08, 2011, 02:00:36 PM »
I'm assuming they don't appear as errors in gameplay in the TTT mode, yes?
AWarGuy
Poster
Posts: 4
The Emperor Protects
«
Reply #2 on:
May 10, 2011, 09:48:45 PM »
Yes that is correct.
RandomGamer342
Poster
Posts: 10
«
Reply #3 on:
May 11, 2011, 01:59:26 PM »
Its because mappers put the actual weapons in the map, instead of the dummy ones that the wep placer uses(i think, anyhow). Since sandbox doesnt have the real entities, they show up as errors.
The only working way to rearm maps is to click "remove existing ammo/weapons" or whatever that button was. If you want to keep the default placements as well, then this wont work. You will have to replace them yourself.
Bad King Urgrain
Administrator
Posts: 12276
«
Reply #4 on:
May 11, 2011, 08:41:35 PM »
No, nothing like that. Some gmod update broke how it specified models for TTT entities in sandbox, so they showed up as errors. Stuff like keeping the old placements shouldn't be affected by that, it's purely graphical.
I've just uploaded an updated version to the site that fixes this problem. Direct link to the zip: http://ttt.badking.net/rearm-guide/tttweaponplacer.zip?attredirects=0&d=1
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