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News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: T's Transparency
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Author Topic: T's Transparency  (Read 3471 times)
Dr. KillPatient
Poster

Posts: 64


Rawr.


« on: September 03, 2010, 02:33:07 AM »

I think it would be a good idea to add a toggleable setting for the transparency of the Ts over fellow traitors' heads, or simply to make them completely opaque. Currently they're very transparent and I can't even count how many times I've accidentally shot my buddies because I didn't see the T.

I don't think this would be too hard to change/implement, are there any plans for it in later releases?

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Manmax75
Poster

Posts: 254


Programming Guy


« Reply #1 on: September 03, 2010, 06:31:08 AM »

in the cl_radar.lua theres code that deals with it, i am sure BKU could simply change that alpha line

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Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #2 on: September 03, 2010, 07:50:29 AM »

I'll just make them more opaque by default.
AttackingHobo
Poster

Posts: 36


« Reply #3 on: September 07, 2010, 09:36:39 PM »

Maybe a little alpha slider in the f1 settings?
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