Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 23, 2024, 03:02:28 PM
News:
Zombie Master 2 discussion
Zombie Master
|
Other
|
Trouble in Terrorist Town
| Topic:
Suggestion: Things to add on round report
Pages: [
1
]
Author
Topic: Suggestion: Things to add on round report (Read 6384 times)
Wat?
Poster
Posts: 26
«
on:
August 24, 2010, 03:06:10 AM »
Damage logs as 4th tab, so you don't need to dive in random nades to get the names.
Preferably showing the damage you did and received by default, and a drop down menu to see other players damage done/received.
Also add Pushes to Round report if the player is killed within 5 seconds from the push.
Mainly to make it easier to track people who push others in to deathly traps.
LeftHandedMoth
Poster
Posts: 36
Minister of Umbrellas.
«
Reply #1 on:
August 24, 2010, 08:57:32 AM »
The pushes are already registered in the events. Did you never notice that?
Dude you mumble a lot.
Fuck you.
phoenixf129
Poster
Posts: 476
I Rise from the Ashes.
«
Reply #2 on:
August 24, 2010, 10:37:02 AM »
Damage logs are a incredible amount of information. This could buffer overflow some clients...
I already asked BKU about that one. It's not going to be added, you can just use ttt_print_damagelog at rounds end.
Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
bigbadboo
Poster
Posts: 287
«
Reply #3 on:
August 24, 2010, 12:14:39 PM »
http://www.zombiemaster.org/smf/index.php?topic=10064.0
Already suggested.
Wat?
Poster
Posts: 26
«
Reply #4 on:
August 24, 2010, 01:11:33 PM »
Quote from: LeftHandedMoth on August 24, 2010, 08:57:32 AM
The pushes are already registered in the events. Did you never notice that?
I thought It only showed pushes if they resulted in killing a person with FALL damage.
At least I recall It saying nothing about pushes when im pushed in to meat grinders and other sorts of kill devices.
Meta-Stick
Poster
Posts: 481
it contains, a daisy box
«
Reply #5 on:
August 25, 2010, 07:25:18 PM »
Quote from: Wat? on August 24, 2010, 01:11:33 PM
I thought It only showed pushes if they resulted in killing a person with FALL damage.
At least I recall It saying nothing about pushes when im pushed in to meat grinders and other sorts of kill devices.
Yes, you're right. Ignore him. I think BKU is working on this atm, if I'm not mistaken. Maybe, maybe not.
Quote from: GlobalEnjoi on
Just grab some bottles and stick them in girls...
Bad King Urgrain
Administrator
Posts: 12276
«
Reply #6 on:
August 25, 2010, 07:40:45 PM »
I've thought about it, but I have doubts about how often this situation happens in the game. It would also be a little confusing because the pusher would not be getting points/karma-penalty in these cases. I guess I could add that as well...
phoenixf129
Poster
Posts: 476
I Rise from the Ashes.
«
Reply #7 on:
August 25, 2010, 08:08:52 PM »
Quote from: Bad King Urgrain on August 25, 2010, 07:40:45 PM
I've thought about it, but I have doubts about how often this situation happens in the game. It would also be a little confusing because the pusher would not be getting points/karma-penalty in these cases. I guess I could add that as well...
Why not add a timer on the push, and if the player doesn't touch the ground and dies arlfter 5 - 10 seconds, then credit the pusher?
Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
Bad King Urgrain
Administrator
Posts: 12276
«
Reply #8 on:
August 25, 2010, 08:43:14 PM »
I'm not sure what you're talking about, we're talking about cases where the pushed player does not fall, but is pushed into a trap. Either way I can assure you I can work out implementation details on my own.
Bad King Urgrain
Administrator
Posts: 12276
«
Reply #9 on:
August 26, 2010, 08:21:47 PM »
The extended push tracking is now implemented in the SVN build.
Pages
: [
1
]
Zombie Master
|
Other
|
Trouble in Terrorist Town
| Topic:
Suggestion: Things to add on round report
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Other
-----------------------------
=> Trouble in Terrorist Town
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Powered by SMF 1.1.21
|
SMF © 2015, Simple Machines
Page created in 0.009 seconds with 17 queries.
Loading...