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News: Zombie Master 2 discussion

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1  Other / Trouble in Terrorist Town / Buy/Examine Menus on: September 05, 2010, 09:00:19 PM
I've seen several instances where someone has a menu up, or accidentally brings it up, during combat and ends up dying because of it. Dunno if this could be implemented or if it's even a good idea, but what about closing any open buy/examine/examine body menus upon taking damage?
2  Other / Trouble in Terrorist Town / T's Transparency on: September 03, 2010, 02:33:07 AM
I think it would be a good idea to add a toggleable setting for the transparency of the Ts over fellow traitors' heads, or simply to make them completely opaque. Currently they're very transparent and I can't even count how many times I've accidentally shot my buddies because I didn't see the T.

I don't think this would be too hard to change/implement, are there any plans for it in later releases?
3  Other / Trouble in Terrorist Town / TTT As A Separate Mod? on: August 16, 2010, 03:22:46 PM
After playing TTT for quite a while, I've been noticing that a lot of the basic mechanics (hitboxes, hit detection, team handing, etc) aren't supported or implemented well, at least natively, by Garry's Mod. For instance, hit detection seems to be a bit off and occasionally nonresponsive, as it's not really intended to be a deathmatch game-- you could headshot someone and do no damage, you could shoot them in the chest and headshot them. Perhaps a seperate mod, like ZM was, would serve it better?

Just wondering, has any thought been put into converting TTT into a standalone mod? Or are there problems with something like that?
4  Other / Trouble in Terrorist Town / Re: Weapon "wheel" that stays until user action? on: August 12, 2010, 01:39:31 AM
It would be nice if there were also an option for the fast weapon switch to skip over slot 7 weapons when scrolling, one would have to press the slot 7 hotkey to pull it out. I'd hate fast-switching through weapons only to accidentally pull out a knife.
5  Other / Trouble in Terrorist Town / Re: [AG] Altered Gaming - TTT Server - [Updated - Vanilla] on: July 02, 2010, 02:14:01 AM
Apparently the locational voice update has made innocents able to hear traitor mic chat. Seems there's a host of seemingly unrelated bugs in this new one actually.
6  Other / Trouble in Terrorist Town / Re: Mapping Q&A on: May 09, 2010, 11:13:58 PM
For some reason my ttt_traitorcheck refuses to work even though it's set up the same as any other traitor checker (I've decompiled several maps to check) in single player. I tried TheThing in singleplayer and its traitor checker doesn't work either, so it may just be my Gmod. I have the latest version of TTT though...
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