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News: Zombie Master 2 discussion

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1  Other / Trouble in Terrorist Town / Re: Who the fuck is this robin kid? on: June 15, 2011, 05:07:08 PM
If this is an issue with your server, why are you bringing it up here?
2  Other / Trouble in Terrorist Town / Re: TTT Without CS:S? on: March 29, 2011, 02:24:51 PM
I'm pretty sure it's the first one... I think a google search will turn up something, hold on.
3  Other / Trouble in Terrorist Town / Re: SLAGaming.net TTT ( Achievements, Shop, And more!) on: March 26, 2011, 11:04:16 PM
That kill notifier must be a godsend.

Also, the idea of traditional RTD in TTT is hilarious.

Low grav TTT. Reimplement that in your RTD, and you have beauty.
4  Other / Trouble in Terrorist Town / Re: Traitor Tells on: March 19, 2011, 09:18:33 PM
It's always fun when you go, "Well, I'm innocent, he's tested, and he's killed a traitor... SO IT MUST BE YOU!" Whip around and shoot traitor in head over a hill.

Always fun.
5  Other / Trouble in Terrorist Town / Re: PLEASE REPLIE I GOING INSANE!!!! on: February 24, 2011, 11:11:28 AM
You have to enable the Quality User Technical Interface.
6  Other / Trouble in Terrorist Town / Re: Player stats / ranking ? on: February 04, 2011, 11:44:06 PM
Like as in HLStats?
7  Other / Trouble in Terrorist Town / Re: [Wip] ttt_ghetto on: January 31, 2011, 10:25:56 PM
Looking good.
8  Other / Trouble in Terrorist Town / Re: [Wip] ttt_ghetto on: January 18, 2011, 04:41:19 AM
ttt_notaniceneighbourhood
9  Other / Trouble in Terrorist Town / Re: HUGE balance [split from main thread] on: January 13, 2011, 11:07:32 PM
It really isn't. Just went on a nice rampage with it.
10  Other / Trouble in Terrorist Town / Re: HUGE balance [split from main thread] on: January 12, 2011, 03:13:56 AM
No, he isn't. Now shut up, this isn't an issue.
11  Other / Trouble in Terrorist Town / Re: HUGE balance [split from main thread] on: January 08, 2011, 06:45:34 AM
Why don't you pick one up in an empty server with a friend and check the old fasioned way?
12  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - a GMod gamemode on: January 05, 2011, 08:12:28 PM
Why are you playing with more than 16 players?

[/elitism]
13  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - a GMod gamemode on: January 05, 2011, 12:26:21 AM
Been suggested. Ammo isn't that hard to come by.
14  Other / Trouble in Terrorist Town / Re: HUGE balance [split from main thread] on: January 03, 2011, 03:19:42 AM
Have you ever played with Sexican?
15  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - a GMod gamemode on: January 02, 2011, 09:02:57 PM
That's generally shared between admins. Just post it on their fora.
16  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - a GMod gamemode on: January 02, 2011, 03:31:41 PM
The C4 used to be determined by inputting a code to attempt to defuse it. I forget the reason for it being changed, but it was done mostly so you didn't have to kill the traitor to defuse it.
17  Other / Trouble in Terrorist Town / Re: HUGE balance [split from main thread] on: January 02, 2011, 03:28:06 PM
It's a bullet hose that kills everything it touches at close range. That's its job and it does it well.
18  Other / Trouble in Terrorist Town / Re: Traitor Equipment Idea: The Flasher on: December 31, 2010, 05:08:40 AM
Well, this actually isn't TOO bad.
19  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - a GMod gamemode on: December 26, 2010, 07:25:34 AM
You can mute the living. Just tap ALT and it will mute spectators or innocents in a cycle.
20  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - a GMod gamemode on: December 06, 2010, 10:30:42 PM
EpicBox: Your suggestions are bad and you don't seem to realize that incendiary grenades DO explode..

And picking up two pistols with that high of a power would be a stupid rate of fire. Incredibly imbalanced, even if you gave it the accuracy of the MAC10 when BKU accidentally set it to fire from the sides basically.
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