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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Non - Fretta Map Vote System
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Author Topic: Non - Fretta Map Vote System  (Read 4753 times)
russ939
Poster

Posts: 5


« on: June 24, 2010, 06:12:32 PM »

i am currently in the middle of coding a TTT non - fretta end of map voting system in my spare time and i need the "End of Round  Code" in TTT but i am far too busy to have a look for it myself does any one know this?

Also i will make this public and hopefully may be added to TTT as an alternative voting system :D
« Last Edit: June 24, 2010, 06:14:24 PM by russ939 »
russ939
Poster

Posts: 5


« Reply #1 on: June 25, 2010, 12:58:12 AM »

This is the server-side code i have at the moment only set to 3 rounds for testing


local extendtime = 0 -- Extend Map for x Minutes
local retry = 0 -- Retrys if nobody voted
local minvoteneed = 0.60 -- In percent
local maxextend = 0 -- Maximum Extend do -1 to deactivate
local minvotes = 6 -- How many maps should be in the vote
local rocksneeded = 0.6 -- in % how many rockvotes are needed to force a mapvote

local RoundCount
function AVMS.StartVote()
RoundCount = RoundCount + 1
if RoundCount == 3 then
AVMS.StartVote()
RoundCount = 0
end
end
hook.Add("TTTEndRound", "AVMS.StartVote", AVMS.StartVote )

function AVMS.StartVote(maps,title,lenght,recallfunc)
if timer.IsTimer("VoteMap") then return end
AVMS.Votes = {}
AVMS.Maps = maps
AVMS.Func = recallfunc
AVMS.Currentmaps = table.Count(maps)
AVMS.Voters = #player.GetAll()
local tbl = {title = title,maps = maps}
datastream.StreamToClients(player.GetAll(),"_startvotemap", tbl)
timer.Create("VoteMap",lenght,1,function()
AVMS.EndVote()
end)
end

function AVMS.DoVote(ply,cmd,args)
if !ValidEntity(ply) or !args[1] or !AVMS.Votes then return end
if AVMS.Votes[ply:EntIndex()] then return end
local voted = tonumber(args[1])
if voted > AVMS.Currentmaps then return end
AVMS.Votes[ply:EntIndex()] = voted
AVMS.UpdateVote()
if table.Count(AVMS.Votes) >= #player.GetAll() then AVMS.EndVote() end
end
concommand.Add("_votefor",AVMS.DoVote)

function AVMS.UpdateVote()
if !AVMS.Votes then return end
local maps = AVMS.Maps
local tbl = {}
for k,v in pairs(AVMS.Votes) do
if !tbl[v] then tbl[v] = 0 end
tbl[v] = tbl[v] + 1
end
datastream.StreamToClients(player.GetAll(),"_updatevotemap", tbl)
end

function AVMS.EndVote()
local tbl = {}
local maps = AVMS.Maps
local recallfunc = AVMS.Func
tbl.options = maps
tbl.results = {}
tbl.votes = table.Count(AVMS.Votes)
tbl.voters = AVMS.Voters
for id,votearg in pairs(AVMS.Votes) do
if !tbl.results[votearg] then tbl.results[votearg] = 1 end
tbl.results[votearg] = tbl.results[votearg] + 1
end
pcall(recallfunc,tbl,maps)
AVMS.Votes = nil
AVMS.Currentmaps = nil
AVMS.Maps = nil
AVMS.Func = nil
AVMS.Voters = nil
timer.Remove("VoteMap")
umsg.Start("_closevote")
umsg.End()
table.Empty(Nominated)
table.Empty(RockTheVote)
end

local trys = 0
function AVMS.VoteFinished(t, maps)
local winner
local winnernum = 0
local resultsnum = table.Count(t.options)
local dontwanttochange = t.results[resultsnum] or 0 -- people who dont want to change the map
local wanttochange = t.voters - dontwanttochange

for id, numvotes in pairs( t.results ) do
if numvotes > winnernum then
winner = id
winnernum = numvotes
end
end

local function AdminAbortMap(ply, txt)
if string.find(txt, "!abort") != nil and ply:IsAdmin() then
timer.Remove("VoteMapTimer")
timer.Remove("AutoVoteMapMessage")
AutoMapVoteTime = extendtime
nextmap = nil
changingmap = nil
AVMS.UpdatePlayers()
MessageAll("Mapchange aborted!")
hook.Remove("PlayerSay", "VoteMapAbort")
end
end

local str
local time
local timerun = 0
local map
if not winner then
time = 50
if trys >= retry then
map = maps[math.random(1, #maps - 1)]
str = "No one voted, change map to "..map.." in 5 Minutes"
timer.Create("VoteMapTimer",time,1, function() game.ConsoleCommand("changelevel "..map.."\n") end)
hook.Add("PlayerSay", "VoteMapAbort", AdminAbortMap)
else
timer.Create("AutoVoteMap",300,1, AVMS.VoteNextMap )
trys = trys + 1
local left = retry - trys + 1
str = "No Votes "..left.." votes left."
end
elseif winner == resultsnum and doextend then
AutoMapVoteTime = extendtime
extendvotes = extendvotes + 1
str = "Map will be extended for "..extendtime.." Minutes ("..maxextend - extendvotes.." extends left)"
elseif wanttochange / t.votes < minvoteneed and doextend then
AutoMapVoteTime = extendtime
extendvotes = extendvotes + 1
str = "Not enough people want to change. Extend map for "..extendtime.." Minutes ("..maxextend - extendvotes.." extends left)"
else
time = 5
local winnermap = t.options[winner]
map = winnermap
str = "Next map is "..map..". Changemap in 5 Minutes. Admin write !abort to abort the mapchange."
timer.Create("VoteMapTimer",time,1, function() game.ConsoleCommand("changelevel "..winnermap.."\n") end)
hook.Add("PlayerSay", "VoteMapAbort", AdminAbortMap)
end
if map then
changingmap = CurTime() + time
timer.Create("AutoVoteMapMessage", 1,0, function()
if !changingmap then timer.Remove("AutoVoteMapMessage"); timer.Remove("VoteMapTimer") return end
local count = math.Round(changingmap - CurTime())
if count == 60 then
MessageAll( "Change to "..map.." in 1 minute" )
elseif count < 60 and string.find(count, 0) and count != 0 then
MessageAll( "Change to "..map.." in "..count.." seconds" )
elseif count <= 5 then
MessageAll( "Change map in "..count.." seconds" )
end
end)
else
nextmap = nil
changingmap = nil
end
if str then
MessageAll( str )
Msg( str .. "\n" )
end
nextmap = map
AVMS.UpdatePlayers()
end

local function PlayerOnServer(id)
for k,v in pairs(player.GetAll()) do
if v:UniqueID() == id then return true end
end
return false
end

local function GetValidMap(str)
if !str then return false end
for k,v in pairs(NextMapTable) do
if v and string.find(string.lower(v),string.lower(str)) then return string.lower(v) end
end
return false
end

function AVMS.VoteNextMap(extend)
local maps = {}
local num
local current = game.GetMap()
local max = #NextMapTable
LastVote = CurTime()
if max <= 0 then print("No map to vote") return end
for k,v in pairs(Nominated) do
if PlayerOnServer(k) then
if !table.HasValue(maps,v) then
table.insert(maps,v)
end
end
end

if max <= minvotes then
for i = 1, max do
if #maps < minvotes and NextMapTable[i] != current and !table.HasValue(maps, NextMapTable[i]) then
table.insert(maps, NextMapTable[i])
end
end
else
while #maps < minvotes do
num = math.random(1, max)
if !table.HasValue(maps, NextMapTable[num]) and NextMapTable[num] != current then
table.insert(maps, NextMapTable[num])
end
end
end
if extendvotes >= maxextend and maxextend > -1 and !extend then
doextend = false
else
table.insert(maps, "Extend for "..extendtime.." Minutes")
end
local str = "Mapvote started"
Msg( str .. "\n" )
AVMS.StartVote(maps,"Vote for next map",30,AVMS.VoteFinished)
end

if file.Exists("mapcycle.txt") then
local maps = file.Read("mapcycle.txt")
local mapcycle = string.Explode("\n", maps)
for k,map in pairs(mapcycle) do
map = string.Trim(map)
AVMS.AddNextMap(_, _, { map,false })
end
print("//  Mapcycle Loaded          //")
else
print("//  No mapcycle found        //")
end

timer.Create("AutoVoteMapTimer",1, 0, function()
if CurTime() - LastVote > AutoMapVoteTime * 60 then
AVMS.VoteNextMap()
end
end)
concommand.Add("admin_startmapvote",function(ply,cmd,args)
if ValidEntity(ply) and !ply:IsAdmin() then return end
local extend = tobool(args[1]) or false
AVMS.VoteNextMap(extend)
end)
concommand.Add("admin_setextend",function(ply,cmd,args)
if ValidEntity(ply) and !ply:IsAdmin() then return end
if !args[1] then return end
local num = tonumber(args[1])
maxextend = num
extendvotes = 0
AVMS.UpdatePlayers()
end)
timer.Create("UpdatePlayerClocks",10,0,AVMS.UpdatePlayers)

hook.Add("PlayerSay", "NominateOrRockTheVote", function(ply,txt)
if !ValidEntity(ply) then return end
txt = string.lower(txt)
local texttbl = string.Explode(" ",txt)
local id = ply:UniqueID()
if texttbl[1] == "!nominate" then
local map = GetValidMap(texttbl[2])
if !map then
ply:ChatPrint("Map not valid!\nValid maps are listed in the Console")
for k,v in pairs(NextMapTable) do
ply:PrintMessage(HUD_PRINTCONSOLE,v)
end
return
end
Nominated[id] = map
ply:ChatPrint("Nominated map: "..map)
elseif texttbl[1] == "!rtv" or texttbl[1] == "!rockthevote" then
if AVMS.Votes then return end
if !table.HasValue(RockTheVote,id) then
table.insert(RockTheVote,id)
end
if (table.Count(RockTheVote) / #player.GetAll()) >= rocksneeded then
AVMS.VoteNextMap()
else
local have,need = table.Count(RockTheVote), math.Round(#player.GetAll() * rocksneeded)
ply:ChatPrint(have.." / "..need.." voted for a mapchange.")
end
end
end)
timer.Create("Advertise",300,0,MessageAll," TTT  Non-fretta Map voting ssytem")
--Add Server Tag and keep the old one
local _tagstart = CurTime()
hook.Add("Think","AddNewTag",function()
local oldtags = GetConVarString("sv_tags")
if !oldtags and CurTime() - _tagstart >= 10 then return end
RunConsoleCommand("sv_tags",oldtags..",mapvote")
hook.Remove("Think","AddNewTag")
end)
« Last Edit: June 25, 2010, 01:27:26 AM by russ939 »
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #2 on: June 25, 2010, 09:33:34 AM »

Could you clarify what exactly you need?
russ939
Poster

Posts: 5


« Reply #3 on: June 25, 2010, 11:57:50 AM »

well i need it to activate after round 6.
so i need the code which can detected when the round is over.
i should be able to do the rest with my own code

i tried this but it doesn't seem to be working


local RoundCount
function AVMS.StartVote()
RoundCount = RoundCount + 1
if RoundCount == 6 then
AVMS.StartVote()
RoundCount = 0
end
end
hook.Add("TTTEndRound", "AVMS.StartVote", AVMS.StartVote )
« Last Edit: June 25, 2010, 11:59:27 AM by russ939 »
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #4 on: June 25, 2010, 12:58:06 PM »

I think you need to change the name of that function. You have another function called AVMS.StartVote right below it, and it will overwrite the one you quoted.

You should also initialize RoundCount to 0 or you'll get an error.

So something like this:
local RoundCount = 0
function AVMS.CheckStartVote()
RoundCount = RoundCount + 1
if RoundCount == 6 then
AVMS.StartVote()
RoundCount = 0
end
end
hook.Add("TTTEndRound", "AVMS.CheckStartVote", AVMS.CheckStartVote )
russ939
Poster

Posts: 5


« Reply #5 on: June 25, 2010, 03:40:56 PM »

still can;t get it to work even with replacing my code and using your code
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