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News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Event Log
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Author Topic: Event Log  (Read 4542 times)
Meta-Stick
Poster

Posts: 481


it contains, a daisy box


« on: May 22, 2010, 11:57:40 AM »

Would it be possible, after the round started, to have the event log from the previous round stay in another added tab in the C menu? When the servers full it can, sometimes, be hard to evaluate the RDMs. I'm guessing the answer is no from my knowledge of the kill list issue. :P

Just grab some bottles and stick them in girls...
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #1 on: May 22, 2010, 01:05:28 PM »

I think the admin commands such as ttt_print_adminreport that print their information to the console (which obviously doesn't get erased on a new round), along with event log saving, is sufficient for almost every case.
Meta-Stick
Poster

Posts: 481


it contains, a daisy box


« Reply #2 on: May 23, 2010, 05:57:53 AM »

Mmm, okay. Just brainstorming lol

Just grab some bottles and stick them in girls...
JoTheShmo
Poster

Posts: 214



« Reply #3 on: May 25, 2010, 12:24:00 AM »

Well I know on the server I play on, Alters doesn't actually put us admins in the file that IsAdmin() checks, so we cant use ttt_print_adminreport
Do you think there could be a different command with the same effect?
Erscheinung
Poster

Posts: 685


« Reply #4 on: May 25, 2010, 01:50:51 AM »

I wouldn't say BKU should make a new feature, just because how I have my server setup. Currently I have too many plugins relying on IsAdmin or IsSuperAdmin, and because of such I avoid giving it to regular admins.

I can come up with a ulx command that fixes it.
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