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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: CyberGmod.net | #3 | TerrorTown | [24/7] *UK*
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Author Topic: CyberGmod.net | #3 | TerrorTown | [24/7] *UK*  (Read 10705 times)
DemiGod
Build Tester
*
Posts: 1289


Nimble as a pregnant cow


« Reply #20 on: June 25, 2010, 02:17:01 AM »

Yes

I hate all of you
Nah, more like demigod isn't self centered and he is legality cool guy.
Firespray
Build Tester
*
Posts: 1447


:-(


« Reply #21 on: June 25, 2010, 03:24:46 AM »

Yes

Quote
Z3RO: Tanners sister isnt bad looking :v
Firespray: New sig
Z3RO: noooo

holocalls traumatize worbat
AndyTheGeeky
Build Tester
*
Posts: 3026


Wannabe Zoidberg


« Reply #22 on: June 25, 2010, 04:32:43 AM »

Yea, verily!

Signature Pending...
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #23 on: June 25, 2010, 09:34:37 AM »

Out of curiosity, what kind of modifications did you have that needed re-applying with every update?
phoenixf129
Poster

Posts: 476


I Rise from the Ashes.


« Reply #24 on: June 25, 2010, 06:17:55 PM »

My List which is short, but takes my time nonetheless:

DET Body Armor (gamemode/cl_equip.lua)
MP5 AMMO (gamemode/cl_hudpickup.lua)
DET Body Armor Allowance (gamemode/weaponry.lua)
Mp5 Material "icon_mpa5.vmt"(gamemode/resources.lua)
MP5 Allowance "weapon_ttt_mp5"(entities/entities/item_ammo_smg1_ttt/shared.lua)

EDIT:\\

Ok Guys, you got what you wanted, its now Vanilla TerrorTown!
« Last Edit: June 25, 2010, 06:27:54 PM by phoenixf129 »

Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #25 on: June 25, 2010, 06:56:58 PM »

Thanks for the list. It's nice to have an idea of what people edit and what the obstacles are. Just for reference:
- Body armor stuff indeed requires editing right now. Might become a little easier in the future.
- Since the UMP was added the smg1 ammo shows as "SMG AMMO" so that edit would probably not be as necessary.
- You can actually add the icon material to the download list anywhere, doesn't have to be in resources.lua. For example, I believe it can be done in the SWEP itself in an "if SERVER" block. Or just a separate /lua/autorun/server/ script.
- The ammo entity edit won't be needed anymore in the next TTT version, it'll allow ammo pickup for what the weapon sets as SWEP.AmmoEnt.

Just to be clear, I'm not trying to make you add the customization back in or something, I'm just putting this out there for any interested readers.
« Last Edit: June 25, 2010, 06:59:52 PM by Bad King Urgrain »
phoenixf129
Poster

Posts: 476


I Rise from the Ashes.


« Reply #26 on: June 26, 2010, 01:25:04 PM »

Thanks BKU, didn't know i could add it within the if SERVER part, i guess i could have if i thought about it ;)

Going to stay as Vanilla for now, until i actually come up with some GOOD ideas, and have free time... or not.

Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
phoenixf129
Poster

Posts: 476


I Rise from the Ashes.


« Reply #27 on: June 30, 2010, 11:32:30 AM »

Ok, latest update to Garry's Mod may have messed a few things up. I have fixed it up as much as i can right now, and its online and stable.

~Phoenix

Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
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