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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Stimulants
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Author Topic: Stimulants  (Read 5780 times)
worbat
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« on: February 18, 2010, 06:06:27 PM »

This idea originally came from Gdewald. I just added some stuff.

Stimulants, a traitor 'weapon', so to say.
-Cost 1 credit
-Increases melee damage.
-Increases push distance of crowbar.
-Lasts the whole round.
-On death the traitor would show up as having bulging arms, or something.
-Changes colour of footsteps in the foorstep scanner?

Good or bad?







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Ajunk
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« Reply #1 on: February 18, 2010, 06:12:08 PM »

Neat, but seems more combat oriented than stealth and betrayal oriented. It also doesn't seem that useful.

You're all the most fucking heartless people
Marphy Black
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« Reply #2 on: February 18, 2010, 06:28:45 PM »

The crowbar is already quite strong. Make it more powerful and you'd never have any reason to bother with a single-use knife.

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Ajunk
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« Reply #3 on: February 18, 2010, 06:30:10 PM »

Well it's not quiet, and they could really fuck you up if they see you coming.


Oh, another reason I dislike the idea is because people will be paranoid of people holding crowbars.

You're all the most fucking heartless people
worbat
Santaman
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Fnar Fnar Fnar


« Reply #4 on: February 18, 2010, 06:43:15 PM »

The crowbar is already quite strong. Make it more powerful and you'd never have any reason to bother with a single-use knife.

I feel it's quite underpowerd, especial in the push reason. The damage increase could only be slight say take one less hit to kill.
Oh, another reason I dislike the idea is because people will be paranoid of people holding crowbars.

Just adds more flavour.
Neat, but seems more combat oriented than stealth and betrayal oriented. It also doesn't seem that useful.

Don't crowbar hits have a relativity low hearing range?

Shadow:  Ben's secret name is ben

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Pastor
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« Reply #5 on: February 18, 2010, 07:35:18 PM »

Well it's not quiet, and they could really fuck you up if they see you coming.


Oh, another reason I dislike the idea is because people will be paranoid of people holding crowbars.


Well on the hand it will make people going holster more trusty.


And maybe you toss sprinting to help running away from crime scenes.

C.Mong
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« Reply #6 on: February 18, 2010, 08:50:35 PM »

I kind of like it, the footstep color being different is a nice counter to it. Makes you have to be careful about where you are in relation to the detective I guess. More incentive to take him out/makes him more useful.

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