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Zombie Master 2 discussion
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Trouble in Terrorist Town
| Topic:
Non TTT Maps Rearmed
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Topic: Non TTT Maps Rearmed (Read 59662 times)
Meta-Stick
Poster
Posts: 481
it contains, a daisy box
«
Reply #80 on:
May 26, 2010, 01:39:18 AM »
I hope there's a good amount of discombs, it's the only way to get people away from blocking a door. C4 doesn't work because they can run away 5-15 seconds before explosion if they count right. I usually keeping slapping them, then slay if they won't stop with a warning on the screen.
EDIT: ): Hi page 5 ghey
«
Last Edit: May 26, 2010, 01:41:06 AM by Meta-Stick
»
Quote from: GlobalEnjoi on
Just grab some bottles and stick them in girls...
Tropical Coke
Poster
Posts: 9
«
Reply #81 on:
May 26, 2010, 04:32:44 AM »
Theres no props on the map and theres lots of discombs.
Meta-Stick
Poster
Posts: 481
it contains, a daisy box
«
Reply #82 on:
May 28, 2010, 12:20:19 PM »
Where do props come into this? You just have to stand behind a door on peaches castle, and it blocks it from opening.
EDIT: Now I see why you got confused. Also, now you see what I mean by discombs lol. It blows them away from blocking door long enough to rush them.
Quote from: GlobalEnjoi on
Just grab some bottles and stick them in girls...
CrazyChicken
Poster
Posts: 604
Beep Beep Boop
«
Reply #83 on:
May 30, 2010, 12:34:38 AM »
I kept thinking how much fun it would be to play Black Mesa in TTT. And rather then make another crappy map I decided to rearm this map.
RP_Blackmesa_alpha32
Text: http://www.filefront.com/16590841/rp_blackmesa_alpha32_ttt.txt
Map: http://www.garrysmod.org/downloads/?a=view&id=55671
The map is really big. It's a combination of a bunch of HL:S levels and includes the textures and sounds, so I'm guessing the BSP is probably really huge. It probably isn't too practical for TTT but me and my friends love playing on it so I thought it'd be cool to rearm for TTT.
Most Neutral Poster
Release:
ZM_BlackMesa1, TTT_Bank, TTT_Backalley
All my maps start with "B" hmm...
JoTheShmo
Poster
Posts: 214
«
Reply #84 on:
May 31, 2010, 09:29:50 PM »
De_Fearmansion
Map: http://www.fpsbanana.com/maps/download/68855
Text: http://solidfiles.com/d/17913/
It has a very good layout for TTT, with some big rooms, some winding hallways, but that's not the best part. It is just fucking creepy. Don't put it on if you like to treat all your players nicely without giving them heart-attacks, but if you like scary maps, then this one it pretty good.
Tyrant T100
Poster
Posts: 1725
The State sees all!
«
Reply #85 on:
June 08, 2010, 12:01:04 PM »
RP_Suo_F
Script: http://www.mediafire.com/?kdiiwyjyjmi
Map: http://www.garrysmod.org/downloads/?a=view&id=99758
Updated it to include the fixed day version, the map you want from the link is the fixed version.
This being a rp map it may be a bit big for TTT but try it anyway as I think it should work well.
«
Last Edit: June 16, 2010, 08:58:07 PM by Tyrant T100
»
http://www.youtube.com/user/TyrantGrandburnin
FF|NedStar
Poster
Posts: 1045
Look into my eyes.
«
Reply #86 on:
June 16, 2010, 10:37:30 PM »
Just opened the zip file and noticed there's no res file included. The skybox textures will not be send and neither will some other files.
Quote from: JoTheShmo on May 31, 2010, 09:29:50 PM
De_Fearmansion
Map: http://www.fpsbanana.com/maps/download/68855
Text: http://solidfiles.com/d/17913/
It has a very good layout for TTT, with some big rooms, some winding hallways, but that's not the best part. It is just fucking creepy. Don't put it on if you like to treat all your players nicely without giving them heart-attacks, but if you like scary maps, then this one it pretty good.
Tried this map a couple of times but quickly removed it due to repeated crashes occurring on this map. Not sure why as I never played the map but noticed the sudden increase of crashes which let back to this map.
Quote from: Autist on
You're so buttmad faggot an admin who rdms and ghosts and lets his friends aimbot what a classy faggot, thank god half your server consists of asslickers otherwise nobody would play on your shitty server.
Tyrant T100
Poster
Posts: 1725
The State sees all!
«
Reply #87 on:
June 17, 2010, 06:32:24 AM »
Quote from: FF|NedStar on June 16, 2010, 10:37:30 PM
Just opened the zip file and noticed there's no res file included. The skybox textures will not be send and neither will some other files.
Any ideas what the texture actually comes from?
http://www.youtube.com/user/TyrantGrandburnin
FF|NedStar
Poster
Posts: 1045
Look into my eyes.
«
Reply #88 on:
June 17, 2010, 07:07:13 PM »
How do you mean? The textures are in the zip file in a separate folder. Same goes for color correction and the particles. The map author probably assumed the map would not be used on servers for auto transfer and solely used for downloading. Or lack of understanding of the source transferring system.
Making a res file wouldn't be that hard though, simply time consuming.
«
Last Edit: June 17, 2010, 07:32:15 PM by FF|NedStar
»
Quote from: Autist on
You're so buttmad faggot an admin who rdms and ghosts and lets his friends aimbot what a classy faggot, thank god half your server consists of asslickers otherwise nobody would play on your shitty server.
AndyTheGeeky
Build Tester
Posts: 3026
Wannabe Zoidberg
«
Reply #89 on:
June 17, 2010, 07:51:55 PM »
How is making a res file time consuming? Just use
ResMaker
on the decompressed archive.
«
Last Edit: June 19, 2010, 05:12:34 AM by AndyTheGeeky
»
Signature Pending...
Tyrant T100
Poster
Posts: 1725
The State sees all!
«
Reply #90 on:
June 17, 2010, 08:21:32 PM »
Quote from: AndyTheGeeky on June 17, 2010, 07:51:55 PM
How is making a res file time consuming? Just use
ResMaker
on the decompressed archive.
That link 404'd but anyway I did a res for venice.
http://www.youtube.com/user/TyrantGrandburnin
FF|NedStar
Poster
Posts: 1045
Look into my eyes.
«
Reply #91 on:
June 18, 2010, 11:49:46 PM »
Quote from: AndyTheGeeky on June 17, 2010, 07:51:55 PM
How is making a res file time consuming? Just use
ResMaker
on the decompressed archive.
Have yet to find a working version of a "res maker" but I'll check it out.
Proper link is http://halflife2.filefront.com/file/HalfLife_2_CS_Source_ResMaker;34374 btw.
Quote from: Autist on
You're so buttmad faggot an admin who rdms and ghosts and lets his friends aimbot what a classy faggot, thank god half your server consists of asslickers otherwise nobody would play on your shitty server.
Tyrant T100
Poster
Posts: 1725
The State sees all!
«
Reply #92 on:
June 22, 2010, 06:31:54 AM »
Quote from: FF|NedStar on June 18, 2010, 11:49:46 PM
Have yet to find a working version of a "res maker" but I'll check it out.
Proper link is http://halflife2.filefront.com/file/HalfLife_2_CS_Source_ResMaker;34374 btw.
I thought that was it, Yeah Ned that's the one I told you about that calls you a dumb ass if you select the wrong directory.
http://www.youtube.com/user/TyrantGrandburnin
zoobird
Poster
Posts: 108
«
Reply #93 on:
July 07, 2010, 01:02:56 AM »
blahhh
A Nipper map. Large abstract map full of fun, traps, and secrets. Love or hate kinda map as many get lost in its madness. 32 player spawn.
Map: http://www.nipper.thedarkterritory.com/maps/blahhh_source2.zip
Missing Textures: http://www.nipper.thedarkterritory.com/blahhh_missingtextures.zip
Text: http://www.mediafire.com/?mdnwzzn5omj
blackhawkdown
Anther Nipper map. A great map for snipers as much of the map takes place on rooftops, and long city streets. There is also a helicopter that players have a tendency of fighting over, and falling from. 32 player spawn.
Map: http://www.nipper.thedarkterritory.com/maps/blackhawkdown.zip
Text: http://www.mediafire.com/?nmmqkzjvnoi
de_shevat_ka
Map by bobjones. It's a floating city in the sky which makes having a Newton launcher really damn fun. 32 player spawn.
Map: http://www.fpsbanana.com/maps/22970
Text: http://www.mediafire.com/file/b38zns7mqo0d2xz/de_shevat_ka_ttt.txt
de_thematrix_1.1
Map by Moonquake. Enjoy The Matrix universe by playing in rooms inspired by the Matrix movies. 32 player spawn.
Map: http://www.fpsbanana.com/maps/8440
Text: http://www.mediafire.com/file/g94hut9owlgvfx4/de_thematrix_11_ttt.txt (Fixed earlier spawn error with text file)
------------
*Edited*
-Moved text files to correct places
-Added more maps
«
Last Edit: August 02, 2010, 11:01:14 AM by zoobird
»
FF|NedStar
Poster
Posts: 1045
Look into my eyes.
«
Reply #94 on:
July 07, 2010, 03:17:02 PM »
Blahhs text file is actually blackhawkdown, I also seem unable to download that particular .txt file from mediafire. I'll try it again shortly, furthermore blahhh is lacking a .res file.
I've made res files for blahh and both day and night version of rp_suo:
http://www.theicecave.net/files/index.php?dir=random/examples/
Edit*
Was a mediafire glitch, blackhawkdown's .txt file downloads fine atm.
«
Last Edit: July 07, 2010, 04:18:30 PM by FF|NedStar
»
Quote from: Autist on
You're so buttmad faggot an admin who rdms and ghosts and lets his friends aimbot what a classy faggot, thank god half your server consists of asslickers otherwise nobody would play on your shitty server.
Killroy
Build Tester
Posts: 1541
«
Reply #95 on:
August 03, 2010, 09:18:18 PM »
Does one need the .txt file for a map to rearm it? because apparantly, there isn't one for Diamond Shoals.
Quote from: Dinner on October 13, 2011, 03:21:37 AM
I clicked on that link, but quickly closed the tab before it loaded upon realizing that the file name was whalecock.jpg.
Soduka
Poster
Posts: 680
«
Reply #96 on:
August 03, 2010, 10:56:21 PM »
Quote from: Killroy on August 03, 2010, 09:18:18 PM
Does one need the .txt file for a map to rearm it? because apparantly, there isn't one for Diamond Shoals.
Wut. Take the map, make the rearm. The rearm is the txt file. That's it.
Nel
Poster
Posts: 1811
«
Reply #97 on:
August 03, 2010, 10:58:19 PM »
Quote from: Killroy on August 03, 2010, 09:18:18 PM
Does one need the .txt file for a map to rearm it? because apparantly, there isn't one for Diamond Shoals.
How do you plan on having Diamond Shoals work with the death water? I suppose they could use the boats, but that can put traitors at a serious disadvantage on Haste Mode.
Secone
Build Tester
Posts: 4289
Welcome to the Church of Rock and Roll!
«
Reply #98 on:
August 03, 2010, 11:00:31 PM »
Yeah, someone would need to edit the map itself to make diamondshoals work. I really wish we could though, it's honestly a perfect TTT map with the way it's set up, it just needs a bit of modifying. A ramp here and there, a blockade removed, and no more death water and you're set.
«
Last Edit: August 03, 2010, 11:05:17 PM by Secone
»
Worbat: When we're playing I love to hear him scream as I rape his ass
9:19 PM - Nel: Why is my 16 year old son married to a 20 year old man
Citizen: I want to see Morpheus' big black penis damn it!
Citizen_001: I JUST WANT TO HIT A BABY
Soduka
Poster
Posts: 680
«
Reply #99 on:
August 03, 2010, 11:02:02 PM »
Quote from: Secone on August 03, 2010, 11:00:31 PM
Yeah, someone would need to edit the map itself to make diamondshoals work. I really wish someone would though, it's honestly a perfect TTT map with the way it's set up, it just needs a bit of modifying. A ramp here and there, a blockade removed, and no more death water and you're set.
Would need the real source files otherwise it would just never work right. These are not available.
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Non TTT Maps Rearmed
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