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November 22, 2024, 02:16:09 PM
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Trouble in Terrorist Town
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Zombie Master
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Trouble in Terrorist Town
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[WIP] TTT_WhiteHouse_A1
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Topic: [WIP] TTT_WhiteHouse_A1 (Read 12617 times)
zoobird
Poster
Posts: 108
«
Reply #20 on:
December 18, 2009, 09:47:43 AM »
I played this map a few days ago. While I don't think it really looks much like the WhiteHouse I really enjoyed myself. The elevator leading down to the underground leads to some great moments.
Tyrant T100
Poster
Posts: 1725
The State sees all!
«
Reply #21 on:
December 20, 2009, 06:26:17 PM »
Played this earlier and enjoyed it, but put a rail around the lift, people grief by throwing discombobulators upthere and murdering people.
http://www.youtube.com/user/TyrantGrandburnin
ball2hi
Poster
Posts: 217
~Xbye, manipulation, deception, destruction.
«
Reply #22 on:
December 20, 2009, 09:01:59 PM »
The little "Pit" under the elevator where everyone gets stuck needs to get removed. It shouldn't be that one person falls there, gets smashed, someone moves inside to identify the body of the poor man, cant get out, gets smashed, and the cycle continues. I was once in a game where 7 people all died inside there.
Enjoyed the rest of the map though.
Sewora
Poster
Posts: 24
«
Reply #23 on:
January 09, 2010, 03:35:48 AM »
This is no longer my map project, it's been passed onto Jawn Mancer since I've started working on a new map called ttt_vijotrenije (renamed ttt_LifeForce).
http://forums.alters2.com/index.php?topic=307.0
There are some early screenshots.
(My new name is Jackal btw.)
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Zombie Master
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Trouble in Terrorist Town
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[WIP] TTT_WhiteHouse_A1
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