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November 22, 2024, 03:29:35 PM
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Trouble in Terrorist Town
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[Release] ttt_enclave
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Topic: [Release] ttt_enclave (Read 37701 times)
Pestoolio
Poster
Posts: 2263
«
Reply #80 on:
October 26, 2009, 12:47:00 AM »
The map is far too big for TTT, even with a full server. Don't get me wrong, it's fantastically made, but just way too large.
darkhazz
Poster
Posts: 87
I just look like i'm interested.
«
Reply #81 on:
October 26, 2009, 01:21:23 AM »
That's why i added the optional objective. If the innocents are camping or hiding somewhere, you can use the ship. The only problem in my opinion is the performance, but we'll see...
Ajunk
Build Tester
Posts: 14000
ಠ_ಠ
«
Reply #82 on:
October 26, 2009, 01:30:29 AM »
Replace the ship with a bunker if all else fails?
Quote from: loli_melony on September 22, 2009, 01:31:31 AM
You're all the most fucking heartless people
OctaneHugo
Build Tester
Posts: 7668
hey, prince, you need a shave
«
Reply #83 on:
October 26, 2009, 01:31:57 AM »
It is really big, but right now the more glaring thing is the optimization. I could barely get through a round because of it.
Quote from: Marphy Black on February 20, 2012, 02:16:00 AM
It's basically just like keeping your baby teeth when they fall out, except its a foot.
Darkest_97
Poster
Posts: 286
Hi.
«
Reply #84 on:
October 26, 2009, 03:29:42 AM »
Its soooo awesome, especially the invincible zombie in the basement.
But it is a bit laggy im guessing for its size.
People do like doing the objective and everyone else gets distracted by how big the map is though. So it works.
Milo
Build Tester
Posts: 3488
«
Reply #85 on:
October 27, 2009, 01:54:42 AM »
Quote from: Darkest_97 on October 26, 2009, 03:29:42 AM
Its soooo awesome, especially the invincible zombie in the basement.
Fucking spoilers, asshole
darkhazz
Poster
Posts: 87
I just look like i'm interested.
«
Reply #86 on:
October 28, 2009, 11:08:26 AM »
Updated and optimized map:
«
Last Edit: October 28, 2009, 11:23:34 AM by darkhazz
»
CrazyChicken
Poster
Posts: 604
Beep Beep Boop
«
Reply #87 on:
November 02, 2009, 03:48:02 AM »
I really wish I could play this on a server every time I try to RTV to it I get told "no dat map 2 lagy" but when I play it on singleplayer its not that bad, is it actually baddly laggy on full servers? Or am I just used to a bad ping?
Most Neutral Poster
Release:
ZM_BlackMesa1, TTT_Bank, TTT_Backalley
All my maps start with "B" hmm...
Ajunk
Build Tester
Posts: 14000
ಠ_ಠ
«
Reply #88 on:
November 02, 2009, 12:56:11 PM »
I've yet to be able to play it as well, mostly because people hardly ever vote for it.
Quote from: loli_melony on September 22, 2009, 01:31:31 AM
You're all the most fucking heartless people
AndyTheGeeky
Build Tester
Posts: 3026
Wannabe Zoidberg
«
Reply #89 on:
November 03, 2009, 12:45:49 AM »
I play it at least once per play session, the people I play with on Alters rarely have qualms about it.
As a side note, the combination of the weapon checker, one-sided checker bypass, and zombie backdoor lead to some very interesting situations.
«
Last Edit: November 03, 2009, 12:47:13 AM by AndyTheGeeky
»
Signature Pending...
Tyrant T100
Poster
Posts: 1725
The State sees all!
«
Reply #90 on:
December 01, 2009, 12:49:12 PM »
I've had no problems with FPS on any of the versions, my fps has been at a solid 30+
http://www.youtube.com/user/TyrantGrandburnin
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