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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Trouble in Terrorist Town - a GMod gamemode
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Author Topic: Trouble in Terrorist Town - a GMod gamemode  (Read 1717892 times)
Bad King Urgrain
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Posts: 12276



« Reply #1200 on: October 28, 2009, 03:58:44 PM »

I didn't check how the combine rifle -> M16 replacement affects thething. It used to be turned into a deagle, so maybe all deagles turned into M16s on that map (which is not as gamebreaking as the previous issue).

edit:
Oops, pagesnipe. There is an update post on the last page.
PenisColada
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Posts: 43


« Reply #1201 on: October 28, 2009, 04:14:03 PM »

Now why would an M16 use pistol ammo?
worbat
Santaman
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Posts: 13027


Fnar Fnar Fnar


« Reply #1202 on: October 28, 2009, 04:23:41 PM »

Nice update.

Shadow:  Ben's secret name is ben

my god
Marauder8
Build Tester
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Posts: 4639


Future Emperor of Antarctica


« Reply #1203 on: October 28, 2009, 04:37:44 PM »

Now why would an M16 use pistol ammo?


Because it does roughly the same damage as a pistol(In TTT).

THIS RAINCOAT IS FROM THE DEVIL
Bad King Urgrain
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Posts: 12276



« Reply #1204 on: October 28, 2009, 04:45:52 PM »

Hotfix because I forgot some things:
- Fixed M16 icon not being autodownloaded

- Fixed M16 not being classified as heavy weapon, allowing you to carry eg. shotgun + m16

Trouble in Terrorist Town v281009b

The update post also links to this release now.
SlayerCake
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Posts: 1241


VerbCake


« Reply #1205 on: October 28, 2009, 05:21:07 PM »

Hey um can I ask, is the crowbar meant to hit more than once at MAC10 speeds when I use it? I've never noticed it like this before.

<br />Mysquirrel the storm and power outage were in real life<br />
me
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Posts: 9251


The dumbest name of them all


« Reply #1206 on: October 28, 2009, 05:38:28 PM »

Yes, it is.

I think if Sulkdodds and Marphy got into a fight the whole forum would explode.
I bung your mum.
SlayerCake
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Posts: 1241


VerbCake


« Reply #1207 on: October 28, 2009, 05:40:53 PM »

Ah ok it just seemed kinda strange the first couple of times.

<br />Mysquirrel the storm and power outage were in real life<br />
Bad King Urgrain
Administrator
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Posts: 12276



« Reply #1208 on: October 28, 2009, 05:55:01 PM »

It only seems to do that because it shows the impact effects three times for some reason. In reality it only hits once.
SlayerCake
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Posts: 1241


VerbCake


« Reply #1209 on: October 28, 2009, 06:02:17 PM »

Thanks for explaining that, I also had really high (450+) ping at the time so that probably explains why it seemed more than 3.

<br />Mysquirrel the storm and power outage were in real life<br />
worbat
Santaman
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Posts: 13027


Fnar Fnar Fnar


« Reply #1210 on: October 28, 2009, 06:04:16 PM »

Can we up the crowbar headshot damage?

I got tapped on the foot. and taken down to 67 hp in one hit. Yet headshots still take 5 minimum to kill.

Shadow:  Ben's secret name is ben

my god
Qloos
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Posts: 203



« Reply #1211 on: October 28, 2009, 06:52:59 PM »

Qloos MEGA IDEA

Currently the text emote system is simply spammed and ignored, regardless if the player saying it is serious about Qloos being the traitor.  But does this mean it needs to be removed?  No!  It needs to be replaced!  With Qloos' MEGA IDEA.

The emote system shall be replaced with the terrorists democratic voting system.  At the start of the round with a full server it looks like this:

You push the Z button and bring up the menu!
1: Vandalism Encouraged. Ban? [0/16]
2: 2nd Amendment to bear arms. Ban? [0/16]
3: Sneaking and Lurking allowed. Ban? [0/16]
4: Pointing fingers allowed. Ban? [0/16]
5: Traveling Permitted. Ban? [0/16]
6: Free Speech, talking allowed. Ban? [0/16]
7: Practice firing encouraged. Ban? [0/16]
8: Terrorist right to live. Ban? [0/16]
9: Terrorist right to vote. Ban? [0/16]

Players can vote to change the entire terrorist cells operations of what is an is not accepted behavior by having 75% of the population vote in favor to change a policy.  Whether a player wants to follow the rules once they're changed are up to him, but he's more likely to be gunned down by some "Terrorist policy enforcing jerk."  People Missing in Action are still required to vote in order to reach the 75%, (aka they count as "living".)  Traitors can obviously vote too.
« Last Edit: October 28, 2009, 07:04:43 PM by Qloos »
OctaneHugo
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hey, prince, you need a shave


« Reply #1212 on: October 28, 2009, 07:25:27 PM »

I like it, but there's a problem:
Terrorists aren't democratic, you twit.

It's basically just like keeping your baby teeth when they fall out, except its a foot.
Ajunk
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Posts: 14000


ಠ_ಠ


« Reply #1213 on: October 28, 2009, 11:15:36 PM »

I am, like with most of qloos's ideas, against this.

You're all the most fucking heartless people
Qloos
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Posts: 203



« Reply #1214 on: October 28, 2009, 11:17:21 PM »

And, like most of your objections, you fail to give a solid reason - why - you're against it.
Ajunk
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Posts: 14000


ಠ_ಠ


« Reply #1215 on: October 28, 2009, 11:43:58 PM »

Too lazy.

Wait I answered the wrong question.

You're all the most fucking heartless people
PenisColada
Poster

Posts: 43


« Reply #1216 on: October 29, 2009, 03:02:08 AM »

PLEASE make the Mac-10 a bit more powerful. In any kind of encounter with a shotgun, the Mac-10 user almost always loses.
Ajunk
Build Tester
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Posts: 14000


ಠ_ಠ


« Reply #1217 on: October 29, 2009, 03:34:48 AM »

Except at range.

You're all the most fucking heartless people
CrazyChicken
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Posts: 604


Beep Beep Boop


« Reply #1218 on: October 29, 2009, 03:45:44 AM »

Yeah when you have a mac 10 keep your distance it will give a big advantage. Unless you're a traitor then just sneak behide them and fire away.

Most Neutral Poster
Release: ZM_BlackMesa1, TTT_Bank, TTT_Backalley
All my maps start with "B" hmm...
PenisColada
Poster

Posts: 43


« Reply #1219 on: October 29, 2009, 04:46:38 AM »

Yeah when you have a mac 10 keep your distance it will give a big advantage. Unless you're a traitor then just sneak behide them and fire away.


I did that. Shot a guy five times, all of them hit, and he just turned around and shotgunned me.
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