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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: I have problem with TTT weaponplacer
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Author Topic: I have problem with TTT weaponplacer  (Read 6949 times)
HM
Poster

Posts: 2


« on: January 29, 2012, 03:48:46 AM »

This is a STOOL addon that lets you spawn dummy versions of TTT weapons and ammo
entities, which you can then manipulate with the physgun to position them.
Their positioning can then be exported through the STOOL to a .txt in
"/garrysmod/data/ttt/maps/". The text file will be named like "mapname_ttt.txt". If
this .txt is put in the "/garrysmod/maps/" directory, then next time you load up
the map in TTT, the weapons/ammo will be created exactly where you put it in
Sandbox. Any existing weapon/ammo entities placed by the mapper will be removed.

This means you can add weapons and ammo to maps that weren't made for TTT, like
Counter-Strike Source maps, or rebalance the loadout on maps that do have guns
but have them in bad spots.

Make a server admin put it in his "garrysmod/maps/" directory on the server and
everyone who plays there will be able to enjoy your fantastic weapon placements.
Yay.

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I have applied weapon place with 'TTT weapon placer Tool' at folder as written.
Anyway,Weapons appears when I play at sand box with weaponplacer and importer.
But It doesn't appear in TTT mods. Help
Handy_man
Poster

Posts: 308


SNG community admin


« Reply #1 on: January 29, 2012, 04:24:59 AM »

The weapon placer was always a stool offered by BKU... did you just re-make something that already existed?

[b]
Sky-netgaming.com
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #2 on: January 29, 2012, 08:45:29 AM »

I'll try to explain in simple English:

The weapon scripts will not work in TTT v27. It was broken in a GMod update. You need TTT v28.

However, only dedicated servers can install TTT v28. If you install it in your own GMod, the game will keep using the old TTT v27 because it is included in GMod.

If you have a dedicated server and you want TTT v28, you can find the download link here: http://www.zombiemaster.org/smf/index.php?topic=9303.msg450916#new

I don't think you will be able to test weapon scripts in your own GMod until GMod 13 is released.

The weapon placer was always a stool offered by BKU... did you just re-make something that already existed?

He pasted the readme, probably to show that he followed it.
Handy_man
Poster

Posts: 308


SNG community admin


« Reply #3 on: January 29, 2012, 08:59:44 AM »

oh derp more fool me to not read the very last line of his post...

[b]
Sky-netgaming.com
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