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News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: New Map!
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Author Topic: New Map!  (Read 8371 times)
Vection
Poster

Posts: 3



« on: November 16, 2011, 01:47:48 AM »

Hey I play TTT regularly and decided to make a map for it and wanted to upload it to see what you think. :D
You can download it here: http://www.mediafire.com/?ub894g5eaf15mn3














WSW
Poster

Posts: 13

Something Old, Something New


« Reply #1 on: November 16, 2011, 05:08:40 AM »

You need to redo your outdoor cliff displacements, they look horribly rushed and bad, rock spam on top of them doesn't make them look any better either.
Also, don't use light ent for general lighting indoors, that is not what it is for, use light_spot. (Unless you are using them, in that case they need to be less strong as the lighting is boring as hell)

Other than that, it is pretty good looking map.
« Last Edit: November 16, 2011, 01:09:38 PM by WSW »
BipolarDiZ
Poster

Posts: 101


|:NxS:| Staff! :D


« Reply #2 on: November 16, 2011, 08:19:58 AM »

I like the general idea. Seems to me like you would benefit from a darker skybox. I would try sky_borealis01, sky_day01_08 or sky_day02_09. Those in my opinion would look much nicer! :D With tht said I do have to agree with WSW, the displacements are to rectangular. It could benefit from more irregularity.

Overall, really nice stuff. :D

BipolarDiZ is bipolar.
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Shifty Pete
Poster

Posts: 74


Shifty_Pete.exe


« Reply #3 on: November 17, 2011, 02:19:03 AM »

Very bland, nothing interesting is going on anywhere. Looks the same as every other generic TTT map. I'm sure you've worked hard on this, and I applaud you for that, but you should get better at mapping before you release maps.

You have potential though, keep learning and you'll get better. Don't make the same mapping mistakes as everyone else, and then your maps will stand out in the crowd.
« Last Edit: November 17, 2011, 02:20:12 AM by Shifty Pete »

http://www.steamcommunity.com/id/shifty_pete
Anonymous
Poster

Posts: 126


« Reply #4 on: November 22, 2011, 09:30:41 PM »

Clap Clap Shifty, You killed the guy then revived him

Dissident
Poster

Posts: 133


Manic.


« Reply #5 on: November 22, 2011, 09:51:50 PM »

At least this way he knows what to improve.
Darkest_97
Poster

Posts: 286


Hi.


« Reply #6 on: November 22, 2011, 10:17:43 PM »

Its not really bland at all. Theres stuff pretty much everywhere. Its just your basic map like ttt maps used to be, with no crazy objectives and ridiculous traps.

Its nice. Displacements could use a little work though, but hey its better than I can do.

Also nice elevators.
nrich588
Poster

Posts: 253

WzG Owner


« Reply #7 on: December 02, 2011, 06:04:15 AM »

Yeah adding this map once I get my server going again, It seems like a good vanilla map, like darkest said, no stupid traps that ruin gameplay.
Anonymous
Poster

Posts: 126


« Reply #8 on: December 07, 2011, 04:38:00 PM »

Pros:

+Good attempt
+Nice elevators
+Okay Idea
+Fair Layout

Cons:

-'Blocky' Cliffs and Landscape
-Boring lighting
-Generic

Other than the cons. Not bad.

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