Welcome, Guest. Please login or register.
Did you miss your activation email?
November 22, 2024, 02:05:24 AM
Home Help Login Register
News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: some questions
Pages: [1]
Author Topic: some questions  (Read 4767 times)
jarro
Poster

Posts: 20


« on: July 25, 2011, 07:33:14 PM »

Hey everybody there.. Some questions: I have no TerrorTown folder in my Gamemode folder of GM (last update etc.). So where I can download it ? (though I can play on TTT servers well) SVN doesnt work :(

And another question: If I place some HL2 weapons on my TTT map will TTT recognize it and will convert it to the usual CSS weapons ?

Thanks
« Last Edit: July 25, 2011, 07:36:17 PM by jarro »
Handy_man
Poster

Posts: 308


SNG community admin


« Reply #1 on: July 25, 2011, 08:23:01 PM »

TTT comes with gmod when you download it via the hlds update tool no reason that shouldn't be there check settings and try again with the update tool, else you can't download it anywhere else but you should already have it as it is standard with gmod.

You must use the ttt rearm stool for re-arming maps which is located here: http://ttt.badking.net/rearm-guide

Not sure about when you actually make the map in hammer etc but im sure someone will answer that here.

[b]
Sky-netgaming.com
jarro
Poster

Posts: 20


« Reply #2 on: July 25, 2011, 08:49:02 PM »

I know that rearm is the way to place some weapons. But will default hammer's work ?
Darkest_97
Poster

Posts: 286


Hi.


« Reply #3 on: July 25, 2011, 09:11:41 PM »

Im almost positive ttt will replace hl2 weapons with ttt ones.
Or you can get the FGD here: http://ttt.badking.net/mapping-guide
This will let you put the actual ttt entites in the map.

Edit: Actually you cant download the FGD from there because for whatever reason the svn is always passworded.
Edit2: Youll have to get the FGD using GCFScape.
« Last Edit: July 25, 2011, 09:19:41 PM by Darkest_97 »
jarro
Poster

Posts: 20


« Reply #4 on: July 26, 2011, 05:52:40 PM »

thanksss, but one question more:
How can I place ammo at the Hammer ? Will HL2 ammo work ?
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #5 on: July 26, 2011, 06:19:44 PM »

Im almost positive ttt will replace hl2 weapons with ttt ones.
Or you can get the FGD here: http://ttt.badking.net/mapping-guide
This will let you put the actual ttt entites in the map.

Edit: Actually you cant download the FGD from there because for whatever reason the svn is always passworded.
Edit2: Youll have to get the FGD using GCFScape.

Seeing as the FGD isn't changing often anymore anyway, I have just uploaded it to the site itself, so the FGD link will work now.
jarro
Poster

Posts: 20


« Reply #6 on: July 26, 2011, 06:46:42 PM »

yah thanks urgrain !!
dark_st3alth
Poster

Posts: 32



« Reply #7 on: August 06, 2011, 06:17:54 AM »

Hey everybody there.. Some questions: I have no TerrorTown folder in my Gamemode folder of GM (last update etc.). So where I can download it ? (though I can play on TTT servers well) SVN doesnt work :(

And another question: If I place some HL2 weapons on my TTT map will TTT recognize it and will convert it to the usual CSS weapons ?

Thanks


Question 1: The terrortown game mode is built in garry's mod and is placed directly in the garrysmod cgf. This means that you will require a viewer to open the cgf file.You can find a link of a downloadable copy of ttt here: http://www.zombiemaster.org/smf/index.php?topic=11124.msg441548#msg441548

Question 2: I don't think it's recommended to place weapons directly in a map (standards and the lot). But the arming tool can convert hl2 ents to ttt ones.
« Last Edit: August 06, 2011, 06:19:42 AM by dark_st3alth »

I do various mapping and coding for most gamemodes and games, and I'm sure I can give you a hand with any problems.

My Steam Profile: http://steamcommunity.com/id/DarK_St3alth
My Server: 64.31.40.16:27015
Pages: [1]
Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: some questions « previous next »
Jump to:  


Login with username, password and session length

Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
Page created in 0.013 seconds with 17 queries.