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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Server.cfg not working right?
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Author Topic: Server.cfg not working right?  (Read 7266 times)
FireBug11
Poster

Posts: 13


« on: May 19, 2011, 11:43:36 PM »

Most of my parameters passed in my server.cfg file are not being passed for some reason.
FireBug11
Poster

Posts: 13


« Reply #1 on: May 19, 2011, 11:44:51 PM »

hostname "[GrungeGaming] - Trouble in Terrorist Town|Custom|Haste|TeamPlay  
sv_password ""

sv_scriptenforcer 1
sv_rollangle 0
mp_flashlight 1
sv_unlag_fixstuck 1
sv_noclipspeed 5
sv_noclipaccelerate 5
fretta_voting 1
fretta_votesneeded 0.6
ttt_karma 1
ttt_roundtime_minutes "15"
sv_defaultgamemode "terrortown"

daf_log 1

ttt_highlight_admins 0
ttt_minimum_players 2
ttt_haste 1
ttt_karma_low_autokick 1
ttt_fretta_mapvoting 1
ttt_detective_hats 1
ttt_karma 1
ttt_karma_strict 1
ttt_karma_clean_bonus 100
ttt_karma_max 1300
ttt_postround_dm 1
ttt_dyingshot 1
ttt_detective_min_players 8
ttt_detective_pct .17
ttt_fretta_mapvoting 1
sv_allowupload 1
sv_allowdownload 1

//sv_downloadurl "http://44165.artofwarcentral.com"
net_maxfilesize 100000
sv_loadingurl "http://grungegaming.artofwarcentral.com/load.html"
log on
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_logflush 1
sv_logblocks 1
sv_log_onefile 1







Mr. Gash
Poster

Posts: 382


www.nonerdsjustgeeks.com


« Reply #2 on: May 20, 2011, 02:55:11 AM »

Define "most"
FireBug11
Poster

Posts: 13


« Reply #3 on: May 21, 2011, 01:39:43 AM »

nvm fixed it. do i need to move my counter strike maps to my garrysmod maps folder, i forget i had to reset my server.
Handy_man
Poster

Posts: 308


SNG community admin


« Reply #4 on: May 21, 2011, 03:43:08 PM »

Derp all maps need to be placed inside of the gmod maps folder as far as i am aware (if not might as well anyway) different map voting systems though might look in different places like cstrike but i would guess that fretta doesn't if that is what you are using etc.

[b]
Sky-netgaming.com
nrich588
Poster

Posts: 253

WzG Owner


« Reply #5 on: May 21, 2011, 07:51:49 PM »

fretta does. and don't derp me :|
GrayScare0
Poster

Posts: 404


« Reply #6 on: May 22, 2011, 04:17:12 AM »

Derp all maps need to be placed inside of the gmod maps folder

I don't believe this is true for Counter-Strike and HL2:DM.
Tommynator
Poster

Posts: 173

Tommynator is a traitor!


« Reply #7 on: May 22, 2011, 05:48:46 AM »

I don't believe this is true for Counter-Strike and HL2:DM.

+1
Sacmo
Poster

Posts: 87


« Reply #8 on: May 25, 2011, 05:57:39 AM »

I don't believe this is true for Counter-Strike and HL2:DM.


Could of sworn he said GMOD....derp.
GrayScare0
Poster

Posts: 404


« Reply #9 on: May 25, 2011, 06:16:17 AM »

Could of sworn he said GMOD....derp.

CSS maps on TTT.  Refer to posts 4 and 5.
nrich588
Poster

Posts: 253

WzG Owner


« Reply #10 on: May 26, 2011, 08:47:00 PM »

// server name
hostname "[GrungeGaming] TTT #1 FastDL|Haste|Custom"
sv_password ""

sv_scriptenforcer 1
sv_rollangle 0
mp_flashlight 1
sv_unlag_fixstuck 1
sv_noclipspeed 5
sv_noclipaccelerate 5
fretta_voting 1
fretta_votesneeded 0.6
ttt_karma 1

sv_defaultgamemode "terrortown"
ttt_postround_dm 1
daf_log 1
sv_gamemode terrortown
ttt_highlight_admins 0
ttt_minimum_players 2
ttt_haste 0
ttt_karma_low_autokick 1
ttt_karma_low 650
ttt_namechange_kick 0
ttt_voice_drain 1
ttt_voice_drain_admin 0
ttt_fretta_mapvoting 1
ttt_detective_hats 1
__ac_debug 0

sv_allowupload 1
sv_allowdownload 1
sv_downloadurl "http://44165.artofwarcentral.com/ttt_server1/garrysmod"
sv_loadingurl "http://grungegaming.artofwarcentral.com/load2.html"

log on
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_logflush 1
sv_logblocks 1
sv_log_onefile 1
//ulx votemapEnabled 1



//frettavoting changes



//Handy_man votemap/cycle changes/test
ttt_fretta_votegracerounds 3
fretta_voting 1
fretta_votesneeded 0.6
ttt_posttime_seconds 30
ttt_fretta_mapvoting 1
ttt_always_use_mapcycle 0


okay it's still not working :[ any errors you can find?
nrich588
Poster

Posts: 253

WzG Owner


« Reply #11 on: May 26, 2011, 08:50:21 PM »

I want only what I need in my cfg for ttt. This is someone elses cfg modified a bit.
Handy_man
Poster

Posts: 308


SNG community admin


« Reply #12 on: May 26, 2011, 11:11:46 PM »

Can you not see the console as it starts up? i'm guessing not with such a likely purchased hosting, how about you get rid of shit that doesn't refer to the gamemode basically things like __ac_debug DAF (unless you have it) and well whats not working? haste? thats because you have haste set to 0 in the cfg what isn't working everything? does it start? more information would be great.

The allowupload and stuff should be 0 i know you got it from me but in that very post i pointed this out, um get rid of all votemap stuff for now just looking at any problems that might occur for you it could be there (works perfectly fine for me but try things maybe this after all other stuff)

So yeah more information please, what is wrong the GM? the stuff you want going in terms of a setting? what do you need changed/ working?

[b]
Sky-netgaming.com
nrich588
Poster

Posts: 253

WzG Owner


« Reply #13 on: May 27, 2011, 02:07:42 AM »

I just want my cfg to have
-Haste
-Karma (max 1250, kicked at 650, ban for 15 minutes)
-postround dm on
-admin highlight off
-fretta mapvoting on.
Handy_man
Poster

Posts: 308


SNG community admin


« Reply #14 on: May 27, 2011, 07:20:00 PM »

That still doesn't answer the question you say its broken/ not working be more specific is what you want not working? (list stuff above this post) or is the entire server just taking a dump over ttt?

Assuming you are just talking about the features you want not working its easy, so easy it would take 30 seconds per command of your time to get the knowledge and make it work... regardless for each of those items you want the following:

ttt_haste 1 (there is an option in the above CFG but its disabled)

ttt_karma_max 1250 (add this for max karma of 1250)

ttt_karma_low_amount 650 (karma level for the kick/ban)

ttt_karma_low_autokick 1 (add this, this is required for autoban to work, again documentation points towards this being enabled by default)

ttt_karma_low_ban 1 (add this although documentation points towards this being enabled by default)

Postround DM should be working from above CFG

Admins not being highlighted should be working from above CFG

Fretta mapvoting should be working from above CFG

Best suggestion is that when the server is running goto your RCON and check in console that each of these values are correct, if they are not correct then your CFG possibly isn't being executed? etc.

FYI you have in that CFG ttt_voice_drain 1 which you don';t state if you want (most small servers won't) so basically make that a 0 for future refference, looking at the CFG its really messy (i know its mostly mine) just saying i need to clean it up a bit XD

[b]
Sky-netgaming.com
nrich588
Poster

Posts: 253

WzG Owner


« Reply #15 on: May 27, 2011, 09:05:13 PM »

I understand commands. None of the ttt commands seem to be read because it uses default values.
Handy_man
Poster

Posts: 308


SNG community admin


« Reply #16 on: May 28, 2011, 01:12:35 AM »

Well idk maybe i need to join or something and go over things, i would say let me do it but access to such things is not likely, but im just saying idk what your problem is if its running the defaults its not running your server.cfg for whatever reason...

[b]
Sky-netgaming.com
nrich588
Poster

Posts: 253

WzG Owner


« Reply #17 on: May 28, 2011, 04:12:28 PM »

ill talk in game with you later .
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