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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Errors while using the TTT Rearming STOOL, and a suggestion
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Author Topic: Errors while using the TTT Rearming STOOL, and a suggestion  (Read 3799 times)
tgp1994
Poster

Posts: 40


« on: May 19, 2011, 09:14:41 PM »

I have version 6 (according to the info.txt file) of the TTT Weapon Placer STOOL, and I've been seeing several, while not functionality hindering, persistent errors that popup whenever I place a weapon or ammo kit.

For example, when I place the m16, I will first get an error (in red) saying "Can't find factory for entity: weapon_ttt_m16", and then several lines thereafter repeating "[@weapons\gmod_tool\stools\tttweaponplacer.lua:111] Tried to use a NULL entity!"
This happens for every and all weapons/ammo that I try placing, including the random weapon/ammo entities. This doesn't seem to necessarily break anything, although it is rather annoying to have these errors popping up while I'm trying to rearm a map.

Finally, a suggestion; it would be nice, as an option in the TTT Weapon Placer, to view current spawns set in the current map. My reason for asking this is that I would like to be able to see all of the current spawns, and then be able to decide if I want to add more (which would also be a good feature, rather than completely replacing the spawns).

Thanks!
« Last Edit: May 19, 2011, 09:16:43 PM by tgp1994 »
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #1 on: May 20, 2011, 08:19:16 AM »

You are using the weapon placer in a multiplayer game (ie. used "Start Multiplayer" button when loading the map). It's not built for that, hence the errors.

The suggestion is a nice idea, but I'm not adding more features to anything TTT-related at this point. You can see the number of existing spawns placed by the mapper by executing "find_ent info_player" in the console.

Player spawns are added to the existing ones by default, the "replace spawns" option disables that.

tgp1994
Poster

Posts: 40


« Reply #2 on: May 20, 2011, 08:02:30 PM »

You are using the weapon placer in a multiplayer game (ie. used "Start Multiplayer" button when loading the map). It's not built for that, hence the errors.


Ohh, whoops, I missed that little tidbit of information in the tutorial :)

Quote
The suggestion is a nice idea, but I'm not adding more features to anything TTT-related at this point. You can see the number of existing spawns placed by the mapper by executing "find_ent info_player" in the console.


Does that mean you're wrapping up development on TTT entirely?

Quote
Player spawns are added to the existing ones by default, the "replace spawns" option disables that.


Ah, makes sense.

Thank you for the info.
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #3 on: May 20, 2011, 09:21:20 PM »

Does that mean you're wrapping up development on TTT entirely?

In a sense, will still be fixing the inevitable problems that occur when GMod updates.
tgp1994
Poster

Posts: 40


« Reply #4 on: May 20, 2011, 09:42:04 PM »

In a sense, will still be fixing the inevitable problems that occur when GMod updates.


Oh, that's really too bad. Is it just that you don't see any further expandability for TTT, or have you moved onto a new project?
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