Welcome, Guest. Please login or register.
Did you miss your activation email?
November 10, 2024, 05:04:44 AM
Home Help Login Register
News: Trouble in Terrorist Town? Site here, forum here.

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: [RELEASE] ttt_infini_b5 *NEW BETA*
Pages: [1]
Author Topic: [RELEASE] ttt_infini_b5 *NEW BETA*  (Read 8907 times)
Arcadium
Poster

Posts: 13


« on: February 10, 2011, 02:46:55 AM »

ttt_infini_b5

This is my first TTT map release. Map is fairly sized.

Setting: An abandoned terrorist outpost built in the middle of a giant wall.










Beta 2, UNRELEASED

Beta 3, 2/20/11
- Added cubemaps
- Better prop lighting
- More prop_physics and detail props as well

Beta 4, UNRELEASED

Beta 5, 3/12/11
- Nature
- Water at bottom, reduced fog for binocular use.
- Color Correction
- New atmosphere/sky texture.
- More detail props/brushes.
- Better Lighting
- Blended sky fog.

Please do not re-release this anywhere else.
« Last Edit: March 13, 2011, 01:01:38 AM by Arcadium »
Redcow
Poster

Posts: 87


« Reply #1 on: February 10, 2011, 04:23:56 AM »

Looks pretty interesting.
Arcadium
Poster

Posts: 13


« Reply #2 on: February 10, 2011, 04:44:51 AM »

One annoying thing is that like around 6 people fall every round -_-
Mr. Gash
Poster

Posts: 382


www.nonerdsjustgeeks.com


« Reply #3 on: February 10, 2011, 08:14:02 AM »

One annoying thing is that like around 6 people fall every round -_-

Annoying!? That's for the lulz.

But no, really, buy a newton launcher on this map. >:D
Looks like a good map, will use.
jimbodude
Poster

Posts: 36


« Reply #4 on: February 10, 2011, 08:56:11 AM »

Very nice. May I ask how many spawn points the map has?
Arcadium
Poster

Posts: 13


« Reply #5 on: February 11, 2011, 01:28:09 AM »

I don't remember exactly but it has more than 20.
Raneman
Poster

Posts: 219

Shitposter


« Reply #6 on: February 12, 2011, 06:03:53 PM »

If you make it 32 player spawn that would be great.
Liru
Poster

Posts: 36



« Reply #7 on: February 12, 2011, 10:07:13 PM »

Why don't server admins just implement the wave spawn feature? It's not like it's hard to do, and on larger servers it helps prevent a lot of problems...

Redditor? Join the TTT reddit:
http://ttt.reddit.com
phoenixf129
Poster

Posts: 476


I Rise from the Ashes.


« Reply #8 on: February 13, 2011, 12:00:36 AM »

Indeed it does Liru, or they could re-arm it and add extra spawns themselves.

Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
Darkest_97
Poster

Posts: 286


Hi.


« Reply #9 on: February 13, 2011, 12:03:18 AM »

People have been complaining that they were spawning in mid air and falling to death.
Raneman
Poster

Posts: 219

Shitposter


« Reply #10 on: February 14, 2011, 09:51:31 PM »

Wave spawning is broken last I checked.
Thelol182
Poster

Posts: 45


« Reply #11 on: February 15, 2011, 11:03:53 AM »

just added this to my server :) awesome map
Arcadium
Poster

Posts: 13


« Reply #12 on: February 21, 2011, 09:33:24 PM »

Beta 3, 2/20/11
- Added cubemaps
- Better prop lighting
- More prop_physics and detail props as well

Also, how do you post youtube videos.
Jonzky
Poster

Posts: 28


« Reply #13 on: February 22, 2011, 10:07:11 PM »

This map has been added to ECGamers, thanks for the nice map.
This map may be added pending a local check from me.
« Last Edit: February 22, 2011, 10:22:03 PM by Jonzky »
Rectal Exambot
Poster

Posts: 166


« Reply #14 on: February 25, 2011, 10:16:37 AM »

I love this map so much, with so many corridors and people distracted by the cliff, I managed to get many a shotgun spree.
Arcadium
Poster

Posts: 13


« Reply #15 on: March 13, 2011, 01:01:04 AM »

Beta 5, 3/12/11
- Nature
- Water at bottom, reduced fog for binocular use.
- Color Correction
- New atmosphere/sky texture.
- More detail props/brushes.
- Better Lighting
- Blended sky fog.
Rectal Exambot
Poster

Posts: 166


« Reply #16 on: March 13, 2011, 06:49:25 AM »

Your map is awesome, It is one of my favourites currently up there with Lost Temple and Digdown.
Arcadium
Poster

Posts: 13


« Reply #17 on: March 14, 2011, 02:44:04 AM »

That's good to hear, I need this promoted somehow though.
Cush
Poster

Posts: 79


« Reply #18 on: March 14, 2011, 03:40:30 AM »

I quite enjoyed the other version, but it looks really well polished now so kudos to you.
Arcadium
Poster

Posts: 13


« Reply #19 on: March 15, 2011, 03:59:50 AM »

Also, if you're on a server running b3, please tell them to get b5.
Pages: [1]
Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: [RELEASE] ttt_infini_b5 *NEW BETA* « previous next »
Jump to:  


Login with username, password and session length

Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
Page created in 0.009 seconds with 18 queries.