ttt_airbus:
A large passenger aircraft is siezed Mid-Pacific by a highly trained, highly armed terrorist cell. Unfortunately for them, intense training and large weapons aren't much help if you don't know who to shoot, or if what's attacking you doesn't have a body at all...
This is a map I've been fiddling with for a while, and it's mostly finished now so I thought I'd put up some pictures. Features:
-Layered, tight spaces. C4 could get interesting
-An elevator where you can totally press all the buttons for the floors and hold people up
-Lights can be temporarily shutt of by traitors
-Traitors can permanently open trapdoors, facilitating escape but opening new areas and paths for the innocent
-Sentry guns
-Outside doors that can be opened by traitors, sucking people out
-A freezer you can lock people in
-A secret cargo hold containg an unstable tank full of psychotropic gas
-Releasing the gas will allow the innocent to unmask traitors, but provide traitors an edge as well. Haven't worked all the details out yet.
-Police/civilian npcs, maybe, if I can sort out the ragdoll issue
Thanks for reading!