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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: [RELEASE] ttt_yard_a2
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Author Topic: [RELEASE] ttt_yard_a2  (Read 5547 times)
BobNintendo
Poster

Posts: 1


kiss my ass on the lettuce


« on: January 07, 2011, 05:28:40 AM »



My first proper map release!

A TTT map which will almost certainly be expanded in the future. It currently features custom soundscapes and rain particle effects.

Screens:


Please note this is an alpha release, it may have performance problems and the like.

--- Changelog ---

Alpha 1 (v0.0.1) 4th Jan. 2011
- Initial release!

Alpha 2 (v0.0.2) 5th Jan. 2011
- Tweaked fog colours to blend with skybox better
- Added some detail to the roof of the warehouse & tower
- Heightened the tower and lowered its walls a little to make it easier to see off
- Made the storage building's ladder easier to climb
- Changed some soundscape settings
- Changed info_player_starts into info_player_deathmatches because the TTT mapping tutorial says so

Coming soon:
- Underground areas
- Traps and other fun stuff
C.Mong
Poster

Posts: 280


DNR Owner


« Reply #1 on: January 07, 2011, 07:03:15 AM »

Added to DNR's server. :) Looks good.

www.dnr-gaming.com
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #2 on: January 07, 2011, 10:52:26 AM »

Nice warehouse. The outdoors reminds me of L4D.
Fuffe
Poster

Posts: 128


Crummycradle was a mistake


« Reply #3 on: January 07, 2011, 02:36:40 PM »

You need to make the watchtower ladder a func_useableladder, since they're otherwise really hard to climb and you often fall down them.

Otherwise a pretty cool map, not that many weapons, but I really like the maze of shelves in the warehouse.
CrazyChicken
Poster

Posts: 604


Beep Beep Boop


« Reply #4 on: January 08, 2011, 01:53:38 AM »

It currently features custom soundscapes and rain particle effects.


Nice.

Most Neutral Poster
Release: ZM_BlackMesa1, TTT_Bank, TTT_Backalley
All my maps start with "B" hmm...
Redcow
Poster

Posts: 87


« Reply #5 on: January 08, 2011, 09:00:46 PM »

Looks really damn nice.
Raneman
Poster

Posts: 219

Shitposter


« Reply #6 on: January 08, 2011, 10:11:57 PM »

Redcow of all people gave you a compliment on your map. Your destiny is apparent now.
Major Binkx
Poster

Posts: 20


« Reply #7 on: January 09, 2011, 01:05:39 AM »

Look awesome, as long as it doesn't cause some weird effects for me computer, which I noticed on some maps I played on a few months ago.  I thought it was bloom acting up or being overused, since everything was tinted green and items had blinding shine on them.  Hopefully whatever caused that is now fixed.
Raneman
Poster

Posts: 219

Shitposter


« Reply #8 on: January 09, 2011, 07:58:04 PM »

A bit small.
Darkebrz
Poster

Posts: 189


« Reply #9 on: January 10, 2011, 10:31:06 PM »

Redcow of all people gave you a compliment on your map. Your destiny is apparent now.

Can you stop treating him like some god please I don't even know who he is.
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