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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: ttt_spectatorspawn entity
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Author Topic: ttt_spectatorspawn entity  (Read 4643 times)
Redcow
Poster

Posts: 87


« on: December 22, 2010, 01:12:05 AM »

The Spectator room on ttt_cloverfield was a pretty big hit I'd say for my map.  People liked having something to do as a spectator.  A few mappers I know are following my idea and making spectator rooms for upcoming TTT maps, and my new map I've started has one too.

I was wondering if you could make an entity that forces spectators to spawn there after they die, so they can find a room easily.  Once a player dies, their spectator will be teleported to that entity.  It'll make it easy to get people into the spectator room where you can do all that fun stuff.

I imagine this wouldn't be too hard, but I can't code for shit, especially a hammer entity.
Bad King Urgrain
Administrator
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Posts: 12276



« Reply #1 on: December 22, 2010, 09:59:18 AM »

What kind of thing is in a spectator room?
Handy_man
Poster

Posts: 308


SNG community admin


« Reply #2 on: December 22, 2010, 10:14:22 AM »

I have seen one of these their was a melon racers type thing under the map it was interesting and was kinda fun.

[b]
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EpicBox
Poster

Posts: 165


ZE EPIC BAWKZ IZ CUMING FOR YA.


« Reply #3 on: December 22, 2010, 03:13:45 PM »

There's another one on ttt_cloverfield (Red's spectator room :P) it's bassically an obstacle race, you possess some kind of balls... It's pretty fun but deceiving too; Source physics arent that good. 

There's 3 things I hate: <br />People that hates people.<br />People that hates the haters.<br />And people that hates the haters of the haters.
Redcow
Poster

Posts: 87


« Reply #4 on: December 22, 2010, 10:41:16 PM »

It's just some obstacles for spectators to play around in.

For example, there are around 20 balls in the spectator room in that map I listed.  People can go on ramps and get shot up to a different level.  If they jump platforms, they can past some lasers, and into a teleporter thing.

Once they reach the end all the alive players feel a short earthquake.

It just occupies peoples time and is pretty fun.
DemiGod
Build Tester
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Posts: 1289


Nimble as a pregnant cow


« Reply #5 on: December 23, 2010, 01:54:23 AM »

Source physics arent that good. 

:|

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Nah, more like demigod isn't self centered and he is legality cool guy.
Manmax75
Poster

Posts: 254


Programming Guy


« Reply #6 on: December 23, 2010, 02:24:51 AM »

Sound pretty cool. I didn't know clover had that.

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Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #7 on: January 12, 2011, 05:50:11 PM »

This has been added, available in SVN. Info in the mapping guide.
Redcow
Poster

Posts: 87


« Reply #8 on: January 12, 2011, 11:11:04 PM »

Thanks a bunch, gonna add this to my B3!
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