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News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Traitor and Detective doors
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Author Topic: Traitor and Detective doors  (Read 3339 times)
TheDmac
Poster

Posts: 50


« on: December 11, 2010, 05:22:55 PM »

I'm working on a door that's only accessible to Traitors and Detectives. So far it uses a button, that when pressed activates ChecksForTraitor which is a nodraw box around near the button. On TraitorsFound the door opens. How would i made it work for Detectives only as well, and not Innocents? I've had a look and can't see anything for Detectives.

Thanks.

www.VersonoGaming.net
Australia TTT Server - Custom Content.
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #1 on: December 11, 2010, 06:30:29 PM »

Use ttt_logic_role, the entity you are using now is outdated for almost every use.
TheDmac
Poster

Posts: 50


« Reply #2 on: December 12, 2010, 03:25:58 AM »

Will do, cheers.

www.VersonoGaming.net
Australia TTT Server - Custom Content.
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