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November 23, 2024, 04:16:39 AM
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Trouble in Terrorist Town
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Zombie Master
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Other
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Trouble in Terrorist Town
| Topic:
Traitor and Detective doors
Pages: [
1
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Author
Topic: Traitor and Detective doors (Read 3341 times)
TheDmac
Poster
Posts: 50
«
on:
December 11, 2010, 05:22:55 PM »
I'm working on a door that's only accessible to Traitors and Detectives. So far it uses a button, that when pressed activates ChecksForTraitor which is a nodraw box around near the button. On TraitorsFound the door opens. How would i made it work for Detectives only as well, and not Innocents? I've had a look and can't see anything for Detectives.
Thanks.
www.VersonoGaming.net
Australia TTT Server - Custom Content.
Bad King Urgrain
Administrator
Posts: 12276
«
Reply #1 on:
December 11, 2010, 06:30:29 PM »
Use ttt_logic_role, the entity you are using now is outdated for almost every use.
TheDmac
Poster
Posts: 50
«
Reply #2 on:
December 12, 2010, 03:25:58 AM »
Will do, cheers.
www.VersonoGaming.net
Australia TTT Server - Custom Content.
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Zombie Master
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Trouble in Terrorist Town
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