Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 23, 2024, 12:04:36 AM
News:
Zombie Master 2 discussion
Zombie Master
|
Other
|
Trouble in Terrorist Town
| Topic:
Electro-Paralyze and Ear/chat dropper
Pages: [
1
]
Author
Topic: Electro-Paralyze and Ear/chat dropper (Read 4484 times)
jspiegz
Poster
Posts: 50
«
on:
October 25, 2010, 05:10:55 PM »
Traitor's equipment!
Electro-Paralyse
What is the Electro-Paralyze you ask?
This Traitors weapon is super!
You need 1 credit for this awesome thing!
Ammo: 5 shots.
Have you ever been traitor, spotted an Innocent, want to shoot/knife (in general, Kill) him/her BUT
they move and jump around? So when you fired, you missed and they killed you?
Is this getting in your way of being an awesome traitor??
Well with the Electro-Paralyze you can stop them!!
Its cleverly disguised as either a pre-set weapon or after buying it, you can go to the Traitors C menu and choose!
Pros
-Helps you temporarily Paralyze your Prey
-Makes them take 5-10 damage
-Is really cool
Cons
-They only take 5-10 damage
-Once someone has been Electro-Paralyzed, they grow immune to it
ANY SUGGESTIONS WELCOME
Detectives Equipment
Ears/chat dropper
You and your innocents scared of the traitors plan?
Well not anymore
For 2 credits only, you can get the Ears/Chat dropper!
What is this amazing tool??
It will be your active weapon, and you can use it 3 times!
Pros
-It can help
-You will learn stuff
-Puts you 1 set ahead
Cons
-You dont know who is talking/chatting
-2 seconds into the spying, they will get a little thing warning them.
You will hear and see what the Traitors are writing to each other, but you wont know who writes or says what.
*Or it can be 2 separate things, The Interceptor (intercept Traitor-Traitor messages, without knowing identity) and Ears-Dropper (intercept voice messages that are Traitor-Traitor, without giving away identity) -- By the way, I know the real term is Eavesdropper
The Electro-Paralyze, paralyze will be for 1-5 seconds. You guys choose.
ANY SUGGESTIONS ARE WELCOME
Never take life seriously. Nobody gets out alive anyway.
JossiRossi
Build Tester
Posts: 2351
Now touching you ever so slightly less.
«
Reply #1 on:
October 25, 2010, 05:53:23 PM »
The "listen to the traitors" item is the worst idea ever. If I hear a person's voice I have the ability to know who it is based on how they sound. I think it's a human kind thing. Biologically useful and all that.
For paralyzing that'd be a bad weapon as it still gives the victim plenty of time to shout out who shot him, and we already have a weapon that does pretty much this except it is Detective only which makes more sense as it's in a way a "non lethal" weapon.
Get off my lawn you rotten kids!
Quote from: Shambie on
Nah, he's just being 'correct'. It's just JossiRossi's way of dealing with it.
Indy Game News: Thanks For Playing.
Meta-Stick
Poster
Posts: 481
it contains, a daisy box
«
Reply #2 on:
October 25, 2010, 06:43:45 PM »
Why make a thread if you posted this in another thread?
Quote from: GlobalEnjoi on
Just grab some bottles and stick them in girls...
jspiegz
Poster
Posts: 50
«
Reply #3 on:
October 25, 2010, 06:56:12 PM »
i thought it didnt post
Never take life seriously. Nobody gets out alive anyway.
Zachary
Poster
Posts: 5
Hey! A C4 with 5 seconds left! :D
«
Reply #4 on:
October 26, 2010, 03:14:26 AM »
Paralyze is almost completely useless, due to someone being able to call out the attacker's name. Plus, someone's already thought of a failsafe for the knife (voice/chat silence on the first stab), so the Paralyze attack is just a waste of a credit.
As for the Traitor Eavesdrop, that is just way too damned over-powered. No negative to it whatsoever, save for some tiny warning that, by the time the traitors know of it, the Detective will have already identified them. Plus, what happens if the traitors have no mics? What if the detective uses it and no one's talking?
Ovvenchips
Poster
Posts: 37
«
Reply #5 on:
October 28, 2010, 03:20:38 PM »
hmmm, i think if someone is paralysed that'd be annoying... adapting on the eaves-dropper thing, maybe you could have it so that traitors buy it (only ever have 1 credit things its easier that way) and they can activite it to temp mute/scramble people very close to them (e.g they want to kill them and not be called out)
*why1000 makes loud tapping noises
TheNakedDragon: errr Why, what are you doing? XD
Insanitosis: furious, furious masterbation.
'The History of England is emphatically the history of progress' - MACAULAY, Lord (1800-1859)
jspiegz
Poster
Posts: 50
«
Reply #6 on:
October 28, 2010, 04:25:40 PM »
... I like your idea Ovvenchips.. but then its more like a scrambler...
Never take life seriously. Nobody gets out alive anyway.
Ovvenchips
Poster
Posts: 37
«
Reply #7 on:
October 28, 2010, 04:33:41 PM »
Quote from: jspiegz on October 28, 2010, 04:25:40 PM
... I like your idea Ovvenchips.. but then its more like a scrambler...
lol thnx, yeah thats true.. i think its been said before anyway lol
*why1000 makes loud tapping noises
TheNakedDragon: errr Why, what are you doing? XD
Insanitosis: furious, furious masterbation.
'The History of England is emphatically the history of progress' - MACAULAY, Lord (1800-1859)
Pages
: [
1
]
Zombie Master
|
Other
|
Trouble in Terrorist Town
| Topic:
Electro-Paralyze and Ear/chat dropper
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Other
-----------------------------
=> Trouble in Terrorist Town
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Powered by SMF 1.1.21
|
SMF © 2015, Simple Machines
Page created in 0.011 seconds with 18 queries.
Loading...