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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: the detective weapon buy menu
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Author Topic: the detective weapon buy menu  (Read 4729 times)
simmerdown
Poster

Posts: 70

www.ms3dguns.com


« on: September 25, 2010, 03:30:33 PM »

where can i find the detectives buy menu weapon setting,
i wanna know if i can put a roll the dice with the g36 prototype and ammo, is it included in the gamemode?

i mean i cant find a give( "weapon_G36" )
Giveammo( 60, "g36"  )  codes ( this just an example)

what to use?
the detective buys the gun and only get 30 ammo, it can uses smg1 ammo i guess so the give ammo is "smg1"

but the give weapon command?

and the location of it, so i can also put give ammo to it so they got like 60 bullets for the g36
Darkebrz
Poster

Posts: 189


« Reply #1 on: September 25, 2010, 04:08:36 PM »

uh.
There is no G36 in this gamemode...
simmerdown
Poster

Posts: 70

www.ms3dguns.com


« Reply #2 on: September 25, 2010, 04:13:35 PM »

uh.
There is no G36 in this gamemode...


oh fak uhm ump45 then i dont remember right:S

the weapon you can buy as detective the prototype what is the name of it, and where can i find it?
Charles445
Build Tester
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Posts: 2338


I LOVE THIS AVATAR


« Reply #3 on: September 25, 2010, 04:16:09 PM »

weapon_ttt_stungun

del>Ok, so Bad King, you are just going to wait for Garry to fix?
What an idiotic thing to ask. Dammit weed.

Bookcases, Bookcases Everywhere
simmerdown
Poster

Posts: 70

www.ms3dguns.com


« Reply #4 on: September 25, 2010, 04:18:46 PM »

weapon_ttt_stungun


thats the name ok i found it, but how can i put it in role the dice?
i doubt it would be ply:give( "weapon_stungun" )
ply:giveammo( 60, "smg1" )
Charles445
Build Tester
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Posts: 2338


I LOVE THIS AVATAR


« Reply #5 on: September 25, 2010, 04:23:23 PM »

Actually it would be like

ply:Give("weapon_ttt_stungun")
ply:GiveAmmo(60,"smg1")

del>Ok, so Bad King, you are just going to wait for Garry to fix?
What an idiotic thing to ask. Dammit weed.

Bookcases, Bookcases Everywhere
simmerdown
Poster

Posts: 70

www.ms3dguns.com


« Reply #6 on: September 25, 2010, 04:24:48 PM »

Actually it would be like

ply:Give("weapon_ttt_stungun")
ply:GiveAmmo(60,"smg1")


ah right ok ill go test it thnx for your time
simmerdown
Poster

Posts: 70

www.ms3dguns.com


« Reply #7 on: September 25, 2010, 04:35:45 PM »


done
« Last Edit: September 25, 2010, 05:58:43 PM by simmerdown »
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