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Zombie Master
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Trouble in Terrorist Town
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[RELEASE]ttt_stone
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Topic: [RELEASE]ttt_stone (Read 7431 times)
Marcem7121
Poster
Posts: 11
«
on:
August 22, 2010, 08:39:00 AM »
So, I felt like making something like dust for TTT, then it turned into this.
TTT_Stone is a medium sized map with many alleys and tunnels. It also has many, many weapons to use. This is my first released TTT map.
Download here:
v2 has a new courtyard area, as well as some new tunnels to it. (making it actually playable.) There are various other fixes.
What do you guys think of it?
«
Last Edit: August 23, 2010, 05:05:49 AM by Marcem7121
»
NaPStone2
Poster
Posts: 165
I AM UNORGINAL SO I USE THIS GIF
«
Reply #1 on:
August 22, 2010, 01:04:27 PM »
Looks like it might be good for around 10 people.
Maybe a bit bigger for next release.
Looks good though
Quote from: Bad King Urgrain on August 27, 2010, 02:32:18 PM
maybe u shud w8
then stream got time 4 ur rqest later
and u downlad
OctaneHugo
Build Tester
Posts: 7668
hey, prince, you need a shave
«
Reply #2 on:
August 22, 2010, 01:14:01 PM »
I'm iffy on the fast-paced thing. TTT isn't deathmatch, but this map seems to encourage that. I'll need to play it, but you may want to add some more open spaces to encourage TTT-style gameplay as opposed to DMing.
Quote from: Marphy Black on February 20, 2012, 02:16:00 AM
It's basically just like keeping your baby teeth when they fall out, except its a foot.
LeftHandedMoth
Poster
Posts: 36
Minister of Umbrellas.
«
Reply #3 on:
August 22, 2010, 01:40:05 PM »
Looks nice, but like the others said, bigger.
Dude you mumble a lot.
Fuck you.
Marcem7121
Poster
Posts: 11
«
Reply #4 on:
August 22, 2010, 06:01:00 PM »
Quote from: OctaneHugo on August 22, 2010, 01:14:01 PM
I'm iffy on the fast-paced thing. TTT isn't deathmatch, but this map seems to encourage that. I'll need to play it, but you may want to add some more open spaces to encourage TTT-style gameplay as opposed to DMing.
Yeah, I guess I'll add a courtyard type spot in v2.
Darkebrz
Poster
Posts: 189
«
Reply #5 on:
August 22, 2010, 09:37:41 PM »
The props look really out of place and ugly.
Marcem7121
Poster
Posts: 11
«
Reply #6 on:
August 22, 2010, 10:11:51 PM »
For some reason, some of the props end up bright when they should be dark, I have no idea how to fix that one.
Marcem7121
Poster
Posts: 11
«
Reply #7 on:
August 23, 2010, 05:05:59 AM »
v2 is released!
Meta-Stick
Poster
Posts: 481
it contains, a daisy box
«
Reply #8 on:
August 23, 2010, 05:27:08 AM »
Looking better. Worth a try. :D
Quote from: GlobalEnjoi on
Just grab some bottles and stick them in girls...
LeftHandedMoth
Poster
Posts: 36
Minister of Umbrellas.
«
Reply #9 on:
August 23, 2010, 10:20:00 AM »
Much nicer. See if you can add a little more props though, like barrels or boxes.
Dude you mumble a lot.
Fuck you.
Marcem7121
Poster
Posts: 11
«
Reply #10 on:
August 23, 2010, 11:12:37 PM »
Anyone host this map or anything? I want to know how it plays.
C.Mong
Poster
Posts: 280
DNR Owner
«
Reply #11 on:
August 23, 2010, 11:17:52 PM »
It's on DNR, don't know if we've played it though.
www.dnr-gaming.com
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