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News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: [RELEASE]ttt_stone
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Author Topic: [RELEASE]ttt_stone  (Read 7449 times)
Marcem7121
Poster

Posts: 11


« on: August 22, 2010, 08:39:00 AM »

So, I felt like making something like dust for TTT, then it turned into this.





TTT_Stone is a medium sized map with many alleys and tunnels.  It also has many, many weapons to use.  This is my first released TTT map.
Download here:

v2 has a new courtyard area, as well as some new tunnels to it.  (making it actually playable.)  There are various other fixes.

What do you guys think of it?
« Last Edit: August 23, 2010, 05:05:49 AM by Marcem7121 »
NaPStone2
Poster

Posts: 165


I AM UNORGINAL SO I USE THIS GIF


« Reply #1 on: August 22, 2010, 01:04:27 PM »

Looks like it might be good for around 10 people.
Maybe a bit bigger for next release.
Looks good though

maybe u shud w8
then stream got time 4 ur rqest later
and u downlad
OctaneHugo
Build Tester
*
Posts: 7668


hey, prince, you need a shave


« Reply #2 on: August 22, 2010, 01:14:01 PM »

I'm iffy on the fast-paced thing. TTT isn't deathmatch, but this map seems to encourage that. I'll need to play it, but you may want to add some more open spaces to encourage TTT-style gameplay as opposed to DMing.

It's basically just like keeping your baby teeth when they fall out, except its a foot.
LeftHandedMoth
Poster

Posts: 36


Minister of Umbrellas.


« Reply #3 on: August 22, 2010, 01:40:05 PM »

Looks nice, but like the others said, bigger.

Dude you mumble a lot.

Fuck you.
Marcem7121
Poster

Posts: 11


« Reply #4 on: August 22, 2010, 06:01:00 PM »

I'm iffy on the fast-paced thing. TTT isn't deathmatch, but this map seems to encourage that. I'll need to play it, but you may want to add some more open spaces to encourage TTT-style gameplay as opposed to DMing.
Yeah, I guess I'll add a courtyard type spot in v2.
Darkebrz
Poster

Posts: 189


« Reply #5 on: August 22, 2010, 09:37:41 PM »

The props look really out of place and ugly.
Marcem7121
Poster

Posts: 11


« Reply #6 on: August 22, 2010, 10:11:51 PM »

For some reason, some of the props end up bright when they should be dark, I have no idea how to fix that one.
Marcem7121
Poster

Posts: 11


« Reply #7 on: August 23, 2010, 05:05:59 AM »

v2 is released!
Meta-Stick
Poster

Posts: 481


it contains, a daisy box


« Reply #8 on: August 23, 2010, 05:27:08 AM »

Looking better. Worth a try. :D

Just grab some bottles and stick them in girls...
LeftHandedMoth
Poster

Posts: 36


Minister of Umbrellas.


« Reply #9 on: August 23, 2010, 10:20:00 AM »

Much nicer. See if you can add a little more props though, like barrels or boxes.

Dude you mumble a lot.

Fuck you.
Marcem7121
Poster

Posts: 11


« Reply #10 on: August 23, 2010, 11:12:37 PM »

Anyone host this map or anything?  I want to know how it plays.
C.Mong
Poster

Posts: 280


DNR Owner


« Reply #11 on: August 23, 2010, 11:17:52 PM »

It's on DNR, don't know if we've played it though.

www.dnr-gaming.com
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