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News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Round Report
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Author Topic: Round Report  (Read 5480 times)
bigbadboo
Poster

Posts: 287


« on: August 16, 2010, 02:06:32 PM »

Can we add another screen to the round report window that displays the results from ttt_print_damagelog for the round, or simply allow the public use of this command during the "Round End" phase.

I ask this because when no admin is on my regulars find it difficult to provide evidence of rdm from one player. The "who killed who" section does give a jist of what happened but the damagelog is far more in depth and gives a clearer picture of events.

I could just check the hardlogs, but when dealing with a very active community this takes a great deal of effort for every request.
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #1 on: August 16, 2010, 03:27:47 PM »

I will allow the command's usage for non-admins during post round phase.
bigbadboo
Poster

Posts: 287


« Reply #2 on: August 16, 2010, 04:38:04 PM »

I will allow the command's usage for non-admins during post round phase.


Thank you.
phoenixf129
Poster

Posts: 476


I Rise from the Ashes.


« Reply #3 on: August 16, 2010, 06:52:38 PM »

Damage log? I didn't even know one existed! Hmm...

Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
bigbadboo
Poster

Posts: 287


« Reply #4 on: August 17, 2010, 08:28:19 AM »

Damage log? I didn't even know one existed! Hmm...


Yes, you used to need a setting in server.cfg think you dont anymore.
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #5 on: August 17, 2010, 08:48:40 AM »

ttt_log_damage_for_console 1 is needed for the ttt_print_damagelog command to work. It will log damage to the serverlog by default.
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