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November 23, 2024, 05:15:41 PM
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Trouble in Terrorist Town
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Zombie Master
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Trouble in Terrorist Town
| Topic:
Round Report
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Author
Topic: Round Report (Read 5488 times)
bigbadboo
Poster
Posts: 287
«
on:
August 16, 2010, 02:06:32 PM »
Can we add another screen to the round report window that displays the results from ttt_print_damagelog for the round, or simply allow the public use of this command during the "Round End" phase.
I ask this because when no admin is on my regulars find it difficult to provide evidence of rdm from one player. The "who killed who" section does give a jist of what happened but the damagelog is far more in depth and gives a clearer picture of events.
I could just check the hardlogs, but when dealing with a very active community this takes a great deal of effort for every request.
Bad King Urgrain
Administrator
Posts: 12276
«
Reply #1 on:
August 16, 2010, 03:27:47 PM »
I will allow the command's usage for non-admins during post round phase.
bigbadboo
Poster
Posts: 287
«
Reply #2 on:
August 16, 2010, 04:38:04 PM »
Quote from: Bad King Urgrain on August 16, 2010, 03:27:47 PM
I will allow the command's usage for non-admins during post round phase.
Thank you.
phoenixf129
Poster
Posts: 476
I Rise from the Ashes.
«
Reply #3 on:
August 16, 2010, 06:52:38 PM »
Damage log? I didn't even know one existed! Hmm...
Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
bigbadboo
Poster
Posts: 287
«
Reply #4 on:
August 17, 2010, 08:28:19 AM »
Quote from: phoenixf129 on August 16, 2010, 06:52:38 PM
Damage log? I didn't even know one existed! Hmm...
Yes, you used to need a setting in server.cfg think you dont anymore.
Bad King Urgrain
Administrator
Posts: 12276
«
Reply #5 on:
August 17, 2010, 08:48:40 AM »
ttt_log_damage_for_console 1 is needed for the ttt_print_damagelog command to work. It will log damage to the serverlog by default.
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Zombie Master
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