Welcome, Guest. Please login or register.
Did you miss your activation email?
November 23, 2024, 12:24:40 AM
Home Help Login Register
News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Inc and discombobulate gen glitch
Pages: [1]
Author Topic: Inc and discombobulate gen glitch  (Read 6741 times)
Nuke333
Poster

Posts: 13


Nuke here now


« on: January 12, 2010, 10:30:38 PM »

When you toss a fire gen and a discombobulate gen right after that the fire go all over the place.

I think we should keep it but its up to badking to choose.

Watch the vid and see

http://www.youtube.com/watch?v=hpdPASTb5zk

Also when you record a demo the start of playing the demo pop up the TTT Mode Screen
JossiRossi
Build Tester
*
Posts: 2351


Now touching you ever so slightly less.


« Reply #1 on: January 12, 2010, 10:51:01 PM »

I personally like that you can spread fine with discombobulators. It's something that is pretty hard to do it requires enough planning that I think it's a fun tactic.

Get off my lawn you rotten kids!
Nah, he's just being 'correct'. It's just JossiRossi's way of dealing with it.

Indy Game News: Thanks For Playing.
FF|NedStar
Poster

Posts: 1045


Look into my eyes.


« Reply #2 on: January 12, 2010, 11:16:09 PM »

Found that out as well, was like WTF at first.
Its hardly being used and it takes 2 grenades, I don't see this as a pretty big deal and might as well be left in for the fun of it and the extra options it gives.

You're so buttmad faggot an admin who rdms and ghosts and lets his friends aimbot what a classy faggot, thank god half your server consists of asslickers otherwise nobody would play on your shitty server.
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #3 on: January 13, 2010, 08:18:33 AM »

Interesting. Yeah, I don't have a problem with this. It's not caused by an underlying bug, but just by how the fire grenade works. It's not an instant kill or something either, just a more spread out fire, which will often be a disadvantage more than anything. In the cases where it's useful, it's an interesting tactic.
worbat
Santaman
****
Posts: 13027


Fnar Fnar Fnar


« Reply #4 on: January 13, 2010, 08:31:24 AM »

Be a good way to clear fire.

Shadow:  Ben's secret name is ben

my god
FF|NedStar
Poster

Posts: 1045


Look into my eyes.


« Reply #5 on: January 13, 2010, 11:47:32 AM »

I can see this being useful on thething testing lab. Throw in a fire nade and discomb and you should have a nice way to burn them out.


You're so buttmad faggot an admin who rdms and ghosts and lets his friends aimbot what a classy faggot, thank god half your server consists of asslickers otherwise nobody would play on your shitty server.
zoobird
Poster

Posts: 108


« Reply #6 on: January 13, 2010, 10:45:07 PM »

It's a fun thing to do.  Especially in close quarters.  Like Nedstar said.   :D
« Last Edit: January 13, 2010, 10:46:42 PM by zoobird »
darkhazz
Poster

Posts: 87


I just look like i'm interested.


« Reply #7 on: January 14, 2010, 02:59:04 PM »

You can get the same effect by cooking the grenade and let it explode in midair. That's why it's fine to me
Pages: [1]
Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Inc and discombobulate gen glitch « previous next »
Jump to:  


Login with username, password and session length

Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
Page created in 0.01 seconds with 18 queries.