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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Traitor Custom Weapon: The Portable Black Hole
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Author Topic: Traitor Custom Weapon: The Portable Black Hole  (Read 6443 times)
bigbadboo
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Posts: 287


« on: November 25, 2010, 12:17:49 PM »

    At present on the PEZ server we are trialling a new idea based on mahalis' "Wormhole SENT's".

    For one credit traitors can choose to purchase a portable black hole. This device spawns a black hole wherever the traitor places it. The black hole is capable of swallowing any corpses that come into contact with the singularity, therefore allowing the traitor team to dispose of any unwanted evidence. However the black hole cannot be relocated, once its been placed.

    - Allows for the disposal of bodies
    - One credit, limited stock.
    - Cannot be moved.

    I have posted this here to get a feeling for the overall reaction, and so users can suggest any possible changes/enhancements.

    http://www.youtube.com/watch?v=gFNuXkARnoc
« Last Edit: November 25, 2010, 12:18:56 PM by bigbadboo »
Handy_man
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Posts: 308


SNG community admin


« Reply #1 on: November 25, 2010, 05:14:27 PM »

Very OP the power to remove an entire server worth of bodies, i know you say it can't be moved making it limited but there are multiple uses for this after say a huge fight in a single secluded area (which happens) i don't like it but well ECG runs vanilla servers so i guess my opinion wasn't something you where looking for.

[b]
Sky-netgaming.com
GrayScare0
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Posts: 404


« Reply #2 on: November 25, 2010, 08:32:51 PM »

I have posted this here to get a feeling for the overall reaction, and so users can suggest any possible changes/enhancements.

Just bodies?  Not weapons, equipment, or props?  No damage dealt or anything?  There is no "suck radius", right?  You basically just have to throw people in?  Just wanted some clarification.

The direct competition to this equipment is obviously the flare gun, which can potentially burn four bodies in different locations at a range, but takes time and leaves burn marks.  Now, the flare gun can also set someone on fire, doing a bit of damage over time, but the main advantage is obscuring the player's view.  Thus, I do not think this equipment is overpowered, but I do think it is less than useful given the flare gun.  I'm thinking it's intended as more of a "fun" weapon, and I think it would be interesting to use in that regard.
Ovvenchips
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Posts: 37



« Reply #3 on: November 25, 2010, 09:23:13 PM »

black holes are cool... but in this case, why not just use a flare gun?

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bigbadboo
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Posts: 287


« Reply #4 on: November 25, 2010, 09:57:34 PM »

The flare gun has limited uses and takes time for the bodies to burn up, also scorch marks are left showing how many bodies were burnt.

With this, if you were clever, you could dispose of multiple bodies. The idea is essentially a quick way of cleaning up a crime scene, or even removing a health station.

Personally I would only use this on certain maps, as the flare gun is far more versatile, however I believe it adds to the range of fun weaponry TT has to offer.
EpicBox
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Posts: 165


ZE EPIC BAWKZ IZ CUMING FOR YA.


« Reply #5 on: November 25, 2010, 11:12:01 PM »

What about a "teleporter"/Black hole? You mark a location and when the bodies get sucked they all get teleported to the previous marked location.

There's 3 things I hate: <br />People that hates people.<br />People that hates the haters.<br />And people that hates the haters of the haters.
bigbadboo
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Posts: 287


« Reply #6 on: November 26, 2010, 12:04:17 AM »

What about a "teleporter"/Black hole? You mark a location and when the bodies get sucked they all get teleported to the previous marked location.


Surely that would be 100% pointless? I mean there's nothing positive about it then.
Meta-Stick
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Posts: 481


it contains, a daisy box


« Reply #7 on: November 26, 2010, 01:34:15 AM »

Explain why it's pointless? Pointless to your complete idea, but not to balancing it. If it teleports them to another location you've marked, then there's nothing pointless about it, you can have a storage place of bodies. On traitor levels you can even put bodies in traitor rooms. I know that sounds OP, but honestly on temple there's 129032423423423428 ways to get rid of bodies, so it doesn't matter.

Just grab some bottles and stick them in girls...
Mr. Gash
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Posts: 382


www.nonerdsjustgeeks.com


« Reply #8 on: November 26, 2010, 01:54:12 AM »

What happens if you run into it? Does it kill you? Is the person who spawned it rewarded for the kill? Does it just say the person suicided? Does it only remove bodies? Does it destroy weapons and ammo along with health stations?

:)

And thanks for telling me what it's based after, I might be doing something similar...
« Last Edit: November 26, 2010, 01:55:47 AM by Mr. Gash »
EpicBox
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Posts: 165


ZE EPIC BAWKZ IZ CUMING FOR YA.


« Reply #9 on: November 26, 2010, 03:00:36 AM »

What happens if you run into it? Does it kill you? Is the person who spawned it rewarded for the kill? Does it just say the person suicided? Does it only remove bodies? Does it destroy weapons and ammo along with health stations?

:)

And thanks for telling me what it's based after, I might be doing something similar...


Well let's say that when you "mark" a location another black hole will appear in the area, and it sucks you if you get close enough (perfect for corner stuff). The black hole could have a custom sounds, who knows.

I have no idea of how it (the marked black hole) could be destroyed though.

By the way, this gave me an awesome idea.

Instead of JUST sucking out bodies, it sucks everything near it (I don't know if it should swallow alive players though). Let's say you plant a little machine in the ground, and in 5-10 seconds it triggers and a small black hole appears. This black hole may work as a "non-living stuff" teleporter). This would help the traitors make a stash of ammo and stuff, it could swallow health stations too, etc.

Just an idea :P

There's 3 things I hate: <br />People that hates people.<br />People that hates the haters.<br />And people that hates the haters of the haters.
Vegi
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Posts: 17


Fuck yeah


« Reply #10 on: November 26, 2010, 05:33:42 AM »

This is waaay too OP. The flaregun is how it is for a reason, to still make the traitors job difficult.
bigbadboo
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Posts: 287


« Reply #11 on: November 26, 2010, 12:14:01 PM »

What happens if you run into it? Does it kill you? Is the person who spawned it rewarded for the kill? Does it just say the person suicided? Does it only remove bodies? Does it destroy weapons and ammo along with health stations?

:)

And thanks for telling me what it's based after, I might be doing something similar...


Once it is finished, optimised, balanced etc. I will post the code so no need. Also it does not hurt alive players.

Explain why it's pointless? Pointless to your complete idea, but not to balancing it. If it teleports them to another location you've marked, then there's nothing pointless about it, you can have a storage place of bodies. On traitor levels you can even put bodies in traitor rooms. I know that sounds OP, but honestly on temple there's 129032423423423428 ways to get rid of bodies, so it doesn't matter.


That would make it pointless as you are taking SUCH a heavy risk of being spotted depositing corpses into a blackhole, just so they can be found at the other side. Why not just use the flare gun, and never have the bodies found? There is no reason to use the blackhole if this was the case.

However there is a white hole, that spits out anything deposited into the black hole, could always give this to the detective?




Meta-Stick
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Posts: 481


it contains, a daisy box


« Reply #12 on: November 27, 2010, 12:38:15 AM »

Either way it's retarded. So this argument is null. I feel dirty for even participating in it.

Just grab some bottles and stick them in girls...
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