Welcome, Guest. Please login or register.
Did you miss your activation email?
November 22, 2024, 07:17:27 PM
Home Help Login Register
News: Trouble in Terrorist Town? Site here, forum here.

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: [bug] Detective scanner (not too important)
Pages: [1]
Author Topic: [bug] Detective scanner (not too important)  (Read 4329 times)
Handy_man
Poster

Posts: 308


SNG community admin


« on: July 26, 2010, 05:53:07 PM »

Version 2 bug with the detective scanner now it makes absolutely no difference to gameplay but i still though i would report it here.



When a player has a detective scanner & equips it when they crouch down you can see the scanner sticking out of them not sure if this happens with traitor weapons also when equipped or not equipped etc.

Like i said it makes no real difference to gameplay all it shows is that the player is holding a detective scanner and scanning with it when crouching.

[b]
Sky-netgaming.com
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #1 on: July 26, 2010, 08:10:29 PM »

Fixed. The weapon's world model should be hidden while held by a player, but wasn't.

This only affects the scanner and maybe the binoculars. There are no traitor weapons that use a similar method.
Meta-Stick
Poster

Posts: 481


it contains, a daisy box


« Reply #2 on: July 27, 2010, 01:05:18 AM »

Yea, the binoculars too. I don't know about anything else though.

Just grab some bottles and stick them in girls...
Darkebrz
Poster

Posts: 189


« Reply #3 on: July 27, 2010, 05:37:05 AM »

This actually occurred before this update, I noticed it before.
Pages: [1]
Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: [bug] Detective scanner (not too important) « previous next »
Jump to:  


Login with username, password and session length

Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
Page created in 0.012 seconds with 18 queries.