Welcome, Guest. Please login or register.
Did you miss your activation email?
September 19, 2024, 11:50:24 PM
Home Help Login Register
News: Trouble in Terrorist Town? Site here, forum here.

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: TTT Ideas/Suggestions
Pages: [1]
Author Topic: TTT Ideas/Suggestions  (Read 4837 times)
Azn_Onslaught
Poster

Posts: 2


« on: June 25, 2010, 03:36:06 PM »

Traitor Items


1. Name: Defector
Cost: 1
Description: The Defector is a very cool weapon. The model(when equipped) can be a magneto-stick or the holster. The main function of it is to make an innocent's profile mark itself as a traitor. The victim will not know he was marked till he dies. The traitor can use this to gain trust or simply get an easy kill after giving a reason like "Oh he shot me first" or "He had a knife". Marked victims will have a yellow "D" or something to show he is marked to a traitor. It could possibly only last 3:00 minutes which starts as soon as the victim is dead. The timer should or shouldn't exist I don't know you guys choose.
PROS:
A. Useful in gaining trust
B. Model not a give away
C. Marks innocents secretly
D. Secondary will unmark a innocent

CONS:
A. One shot
B. Suspicious holster/magneto-stick equiped
C. Can't mark detectives for obvious reasons
D(MAYBE). Lasts 3:00 minutes

2.Name: Body Snatcher
Cost: 1
Description: A very nifty piece of equipment. The main function is to switch the names from victim to traitor. Here is how to use this properly. The traitor kills an innocent(victim) secretly. The traitor doesn't check the body. He pulls out the "Body Snatcher" and fires at the victim's corpse. this will change the identities of the both men/women( E.I. victim "Bob" and killer "Dan" switch their names.). for now on the traitor will be known as the "victim" and the unidentified body the traitor's name, remember the "Body Snatcher" ONLY swaps the names not their team. I decided it should be named "Body Snatcher" since it sounds cooler than "Name Snatcher". The model will be a book so that they "Swap identities(Books)." sort of say.
PROS:
A. Very useful
B. Secretive
C. Anything else you can think of.

CONS:
A. Players become suspicious if traitor uses mic if the victim didn't have one or vise versa
B. One chance
C. Anything else you can think of.


Detective Items

1. Name: Identity Checker
Cost: 1
Description: The "Identity Checker" will counter the two traitor weapons. Its main function is to reveal the real Identity of the person that the detective chooses. It has infinity uses but has to recharge per use. Also the recharge time increases each time the identity of the person is true. NOTE that this does not reveal a traitor unless its obvious. For example Traitor "Bob" used the "Defector" on victim "Carl" and kills Carl. Detective "Jim" come in and uses the Identity Checker on Bob which proves he is Bob. Jim waits abit and checks Carl's body which says "traitor". Jim uses the recharged Identity Checker on Carl's corpse which reveals he was innocent after all.
PROS:
A. Very useful
B. Infinity uses
C. Anything else you can think of.

CONS:
A. Recharge Penalty
B. Anything else you can thing of.

THANKS to my friend Elrodeo for the idea about the "Identity Checker" since I couldn't think of a better counter item.
Please give me feedback whether these are good ideas.
Silverstream
Poster

Posts: 174


Project Suburb Developer


« Reply #1 on: June 25, 2010, 04:43:56 PM »

Interesting Ideas.

I won't discourage you from formalizing future ideas but I'll let you know how I believe these are flawed.

The Defector
I doubt traitors will invest into this weapon. Knives, flare-guns and C4 are much more feasible equipment. Why mark an innocent when you can simply execute them secretly, burn their corpse and leave it at that.

However, say for instance you do use this equipment. In my experience, traitors who pretend or give an excuse for killing an innocent by suggesting they were shot at or "saw a knife appear" are generally killed in addition to the suspected offender. Trust is scarce in TTT. It's much easier to execute both individuals and forget about it. A lot of innocent players generally couldn't care less.

In addition, 3 minutes does sound lengthy. With Haste Mode activated, rounds last between 6-7 minutes, if not, a bit more. This would need to be severely reduced to compensate for the round time.
_________________________________________________________

Body Snatcher
Easily exploitable.

Innocent: Hey bob, why aren't you using your mic?
Bob (Traitor): *refuses to speak* - Suspicion is on this player
Innocent: Bob if you don't speak I'll kill you.

Traitor is killed.

As you described in your post, you need to be extremely careful when utilizing this equipment.
It's too easy to become caught when using this equipment.
ex:
corpse of innocent is found - Caught
refuses to speak on mic - Caught
corpse of friend on steam chat speaks to innocent - Caught

I'm afraid I find this equipment simply puts the traitors too much at risk.
_________________________________________________________

Identity Checker
Useless at this point. This discourages use of the DNA scanner which is now incredibly easy to use due to BKU optimizing it in an earlier revision.

1. Find a corpse
2. Gather DNA
3. Scan and locate traitor.
_________________________________________________________

Well, those are my thoughts.

Azn_Onslaught
Poster

Posts: 2


« Reply #2 on: June 25, 2010, 06:21:55 PM »

Thanks for the feedback I'll think about those flaws.
Officer_BUlbock
Poster

Posts: 1802


oh god not the snorks nooo


« Reply #3 on: June 25, 2010, 09:30:12 PM »

BKU has said that there will never be any equipment that messes with body information or player names, which rules out the first two.

Maps:
zm_air  zm_powderkeg  zm_voodoo  zm_endgame ttt_airbus ttt_siege
Meta-Stick
Poster

Posts: 481


it contains, a daisy box


« Reply #4 on: June 26, 2010, 12:57:15 AM »

The third kind of relies on the second. Does that partially rule all three out then?

Just grab some bottles and stick them in girls...
JossiRossi
Build Tester
*
Posts: 2351


Now touching you ever so slightly less.


« Reply #5 on: June 26, 2010, 01:08:02 AM »

There needs to be some things which are immutable. Body information HAS to be one of these otherwise it renders all detective work, or really playing the game as anything but deathmatch nigh impossible.

Get off my lawn you rotten kids!
Nah, he's just being 'correct'. It's just JossiRossi's way of dealing with it.

Indy Game News: Thanks For Playing.
Pages: [1]
Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: TTT Ideas/Suggestions « previous next »
Jump to:  


Login with username, password and session length

Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
Page created in 0.009 seconds with 18 queries.