Show Posts
|
Pages: [1]
|
2
|
Other / Trouble in Terrorist Town / Re: (Strange idea) Innocent buy menus.
|
on: September 26, 2010, 01:04:47 AM
|
And tell people who it is?
Exactly. Why do half the suggestions made seem to be "I am bad at this game, make it easier for me."? Just without fully admitting that is the cause of the idea.
This is simply to make being innocent more fun. Its boring as hell not being able to really do anything as innocent but die
|
|
|
4
|
Other / Trouble in Terrorist Town / Re: (Strange idea) Innocent buy menus.
|
on: September 25, 2010, 10:04:23 PM
|
Why would a traitor kill an innocent in front of another innocent?
Not in front of, but around, for example, say a traitor kills an innocent in a room, and there s a innocent in another room next to it the traitor would have to get out of that room before the ohter innocent goes in there to find out what happened. Another senario (dont think i spelled that right) would be if you pushed someone off a building, you would not have enough time to jump on the ledge and shoot the body without anyone looking up to see you do it.
|
|
|
5
|
Other / Trouble in Terrorist Town / Re: (Strange idea) Innocent buy menus.
|
on: September 25, 2010, 09:53:55 PM
|
Then it becomes useless because the traitor would just shoot the body
Not entirley, i mean, there will be traitors that forget or cant find a chance to because of others around him notacing. But theres a low chance of the innocent even having doubletap in the first place, Remeber, making the innocent weapons not to useful for game balace sake.
|
|
|
6
|
Other / Trouble in Terrorist Town / Re: (Strange idea) Innocent buy menus.
|
on: September 25, 2010, 08:04:49 PM
|
And that is unrelated to my criticism.
1. Allowing innocents to buy things makes it yet more complex.
2. Allowing innocents to buy a 25-second reveal-you-if-you-kill-me win button is a bad idea.
shoot/crowbar the body afterwards, thus the name, "Double Tap"
|
|
|
8
|
Other / Trouble in Terrorist Town / Re: (Strange idea) Innocent buy menus.
|
on: September 25, 2010, 06:38:48 PM
|
The concept itself adds unnecessary complexity to an already pretty complex game. The specific example you gave is a very, very bad idea. It effectively renders stealthy kills impossible except through out-of-the-blue sniping.
The example i gave meant the INNOCENTs coulnt buy kinves and high powered weapons, traitor menus remain the same.
|
|
|
9
|
Other / Trouble in Terrorist Town / (Strange idea) Innocent buy menus.
|
on: September 25, 2010, 05:59:08 PM
|
Ive recently been wondering what it would be like for an innocent to get stuff from menus. Like a detective or a Traitor. Obviously, the items from the menus wouldnt be too extreme, (Example: no knives or powerful weapons.) i have a few ideas for weapons and items in the menu, one of them being the ability to buy default weapons (M16, Desert Eagle, Sniper Rifle, H.U.G.E, Mac10, Pistol, Incendiary, Discombobulator, Etc...).
another idea i have is DoubleTap Where for 25 seconds after a player dies (provided the killer is/was within 15 feet away) it will say who killed him (like him saying who killed him right before he dies, kind of like last words) ALso, if the fatal wound was a headshot, it will not appear, and it will dissapear if the traitor (or some idiot) shoots the body. (in wich, would lose them karma if they were innocent)
And, if you were wondering, the only way innocents would get credits is by killing a traitor or defusing a C4 or other acts that prove ones innocency.
Even i think this idea needs a little work... maybe a LOT of work... but i dont think its too bad.
|
|
|
|
|