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News: Zombie Master 2 discussion

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1  Other / Trouble in Terrorist Town / Re: a balanced anonymous detective idea + related class idea. (tl;dr ahead) on: August 20, 2010, 10:37:39 PM
alright, lock this thread now please.

thanks.
2  Other / Trouble in Terrorist Town / Re: a balanced anonymous detective idea + related class idea. (tl;dr ahead) on: August 20, 2010, 09:00:53 PM
The point was not to have a truly anon detective, it would be nooby. the point was to have a detective that would survive slightly longer then his publicly know counterparts.

plus the DA does not need to tell the traitors about who the anon detective is, he is the check and balance to prevent the (semi) anon detective from becoming a (potential) force to be reckoned with. if he was truly 100% anonymous it could be unbalanced, so i came up with the DA to:

keep it balanced
provide a tactical objective to make the game more interesting.

btw, the main reason i came up with this is because the server i go on lacks much confusion and we need something interesting in the mix, before our admins and players get bored of it and decide to convert it to a parasite (an old gamemode pre OB, similar to TTT.) (And they already are considering converting it to that mode, so this would be what they wanted to keep the mode interesting to them)

this suggestion was kinda made on behalf of the clan i am in, just to let you guys know.
3  Other / Trouble in Terrorist Town / Re: a balanced anonymous detective idea + related class idea. (tl;dr ahead) on: August 20, 2010, 08:06:45 PM
That immediately defeats the purpose of the "anonymous" detective. If the double agent can instantly pinpoint who this individual is and has means of covertly communicating with the traitors, then how is this any better than the situation you're complaining about? The anonymous detective is just going to be ratted out first thing and then be no better off than the plain and identified detectives. If anything, he's is at a greater disadvantage since regular innocents can't trust him.


Thats the point :paranoid:
4  Other / Trouble in Terrorist Town / a balanced anonymous detective idea + related class idea. (tl;dr ahead) on: August 20, 2010, 07:51:25 PM
after long registration attempts on this forum (im looking at you, anti bot clock and 8 character passwords) and login fails i finally got on this forum to share an hours worth of brainstorming when my internet was down (yes btw i registered just so i could post this)

some people have suggest the inclusion of making detectives anonymous due to:

A. getting knifed in the back within 30 seconds of round start as detective.
B. subject a happening every time they are detective.

before you ask, subject A and B are both true for me :(

i brainstormed on this subject and came to the conclusion that all det.s being anon would be noobish so i came to a rather large conclusion on how to make a balanced version of this idea.

1 detective would be anon, no matter what so...

1 det = he is anonymous

2 dets = 1 anon 1 public

X dets = 1 anon everyone else public.


this anonymous detective would be anonymous to nearly all (you will see what im talking about later) innocents, but other dets could see him.

however the single anonymous detective himself is unbalanced too so i came up with a class to counter the anonymous detective (he isnt exactly his enemy though).

i present...

THE DOUBLE AGENT!

*knows who the anonymous detective is
*can talk into traitor chat but cannot hear it (he does not know who the traitors are, but he can help them)
*does not need to be killed by traitors and can be alive when traitors win by killing innocents
*appears innocent to everyone (yes, everyone)
*if killed someone can pick up his briefcase (if innocent they become the DA, if traitor see below)
*when a traitor picks the case up they are not told who the anon is but if they look at him it has blue text on his name saying "anonymous detective" (same goes for innocents who take the case)
*goal does not involve killing
*can side with the traitors or innocents (see below more info)

siding with the sides:

the DA can be hired by either side for 2 equipment credits. when a memeber of the traitors or the anonymous det have 2 eq creds they can go into the buy menu and select the DA.
when this happens the DA can accept or deny. if hired by the traitors he becomes a traitor himself and the anon det is revealed to all traitors (he could do this for free over his link into traitor voice earlier however).

if hired by the anon det, his link into traitor chat is gone and he is given a DNA scanner (he is not a det though). He can still be killed to find the anon det.

however being a double agent he can be bought out by the other side still (for 3 eq this time) and help that side instead, whilst keeping under the cover provided by his previous employer.

the DA, can choose to not be hired by either and just sabotage or help both sides. his goal is only to survive.

and last but not least for him

*if he is killed by an innocent when he is unnafilliated with either side they lose no karma, if he is killed when hired by traitors they gain karma, if killed when hired by the anon they lose karma. however if he kills an innocent while unnafilliated to traitors he only loses half the karma a normal player would.

hope you guys like what i had to say. i hope badking likes this twist on anonymous detective. good day everyone.

EDIT:

forgot to mention, via the link in traitor voice he gets, he can tell them who the anon is.
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