Welcome, Guest. Please login or register.
Did you miss your activation email?
November 22, 2024, 07:10:58 PM
Home Help Login Register
News: Zombie Master 2 discussion

  Show Posts
Pages: [1]
1  Other / Trouble in Terrorist Town / Re: [Release] ttt_office_b1 on: October 08, 2009, 11:50:02 PM
Alright, so far I guess these are the plans for b2.

Replacing the elevators with stairs
Expanding on the office area
Toning the contrast down on the colorcorrection
Adding a portable metal detector
Possibly adding a traitor checker similar to thething

2  Other / Trouble in Terrorist Town / Re: [Release] ttt_office_b1 on: October 07, 2009, 12:52:21 AM
If it has a color correction entity, yes.
3  Other / Trouble in Terrorist Town / [Release] ttt_office_b1 on: October 06, 2009, 11:03:54 PM
Hello everyone, I finally got around to finishing up my map that I started awhile ago and decided to make it for ttt. 

Screenshots










Download
http://www.filefront.com/14671103/ttt_office_b1.bsp
4  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - Gmod-based serial killing on: September 20, 2009, 12:48:13 AM
How are you suppose to stop a door from being opened with a crowbar?  I'm working on a map and I'd prefer it if people couldn't just crowbar the elevator doors and get stuck under the elevator.
Pages: [1]


Login with username, password and session length

Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
Page created in 0.01 seconds with 19 queries.