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Other / Trouble in Terrorist Town / Re: ttt_urban_ruins [WIP]
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on: March 08, 2010, 10:21:18 PM
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It's a little more obnoxious because it gives you the actual image instead of code when you go to edit it.
Also, I forgot to mention it, but I am adding a few names in the map for people who were going to be in Downtown but were never included. Don't ask to be in it, because this time around I am deciding.
But you should add a Big Green Bunny Statue.
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Other / Trouble in Terrorist Town / Re: Detectives: Thoughts, ideas, balance, Holmes.
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on: January 28, 2010, 08:43:19 PM
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You know those Detectives should be called Agents, those Agents are like Traitor except for the Part that they have to kill Traitors. They use same Equipment and even more specialised ones, like Traps. They get a big disadvantage for killing Innocents. (Well, it already is a disadvantage if you kill a Innocent with no real Proof). Those Agents can't show that they are Agents to anyone else, his special equipment (not traitor weapon) is always disguised as regular weapons or holstered.
To find out who Traitor is they can:
- Check Bodies (After you checked for example 5 Bodies who got killed by the same Traitor, he gets unravel to you)
I haven't actually though about more, except for the typical way, which is already implemented.
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