Changelog for v130110: - Fixed players with a karma over 1000 (only possible when server has raised the max) getting a small damage penalty instead of dealing full damage. - Fixed Lua error in karma code when a player kills or is killed by a non-player, such as an NPC. - Fixed ttt_print_adminreport showing deaths caused by non-player things in an ugly way. - Minor changes behind the scenes to prepare for future improvements, shouldn't be noticeable. EDIT: removed due to a bug I missed, updated version will be posted soon. |
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